Files
2026-04-08 23:40:05 +02:00

45 lines
1.2 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Core;
using UnityEngine;
// Token: 0x0200029D RID: 669
[Token(Token = "0x200029D")]
[StructLayout(3)]
public class CameraRigPositionFollowing : MonoBehaviour
{
// Token: 0x06001391 RID: 5009 RVA: 0x000524D0 File Offset: 0x000506D0
[Token(Token = "0x6001391")]
[Address(RVA = "0x1376FE0", Offset = "0x13759E0", VA = "0x181376FE0")]
private void LateUpdate()
{
CameraRig instance = SingletonMonoBehaviour.Instance;
int num = 0;
if (instance != num)
{
Transform transform = base.transform;
Transform transform2 = SingletonMonoBehaviour.Instance.vrModeHmdCamera.transform;
Transform transform3 = SingletonMonoBehaviour.Instance.vrModeHmdCamera.transform;
Vector3 up = Vector3.up;
float num2;
if (num2 < 1f)
{
Vector3 up2 = Vector3.up;
}
Vector3 forward = Vector3.forward;
Transform transform4 = base.transform;
int num3 = 0;
Vector3 up3 = Vector3.up;
transform4.rotation = num3;
}
}
// Token: 0x06001392 RID: 5010 RVA: 0x0005255C File Offset: 0x0005075C
[Token(Token = "0x6001392")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public CameraRigPositionFollowing()
{
}
}