Files
2026-04-08 23:40:05 +02:00

44 lines
1.3 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using Unity.Burst;
using Unity.Collections;
using Unity.Jobs;
namespace ClusterLOD
{
// Token: 0x02000C83 RID: 3203
[Token(Token = "0x2000C83")]
[BurstCompile]
[StructLayout(0, Size = 32)]
public struct InitSubdivideMeshData : IJob
{
// Token: 0x06004D1A RID: 19738 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6004D1A")]
[Address(RVA = "0x2AA670", Offset = "0x2A9A70", VA = "0x1802AA670")]
public InitSubdivideMeshData(SubdivideMeshData subdivideData, NativeClusterMesh mesh)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06004D1B RID: 19739 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6004D1B")]
[Address(RVA = "0x2AA660", Offset = "0x2A9A60", VA = "0x1802AA660", Slot = "4")]
public void Execute()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003914 RID: 14612
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003914")]
[ReadOnly]
public NativeList<int> srcIndices;
// Token: 0x04003915 RID: 14613
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003915")]
public NativeList<int> destIndices;
}
}