Files
2026-04-08 23:40:05 +02:00

64 lines
1.4 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200033E RID: 830
[Token(Token = "0x200033E")]
[StructLayout(3)]
public class CollisionVibration : MonoBehaviour
{
// Token: 0x06001923 RID: 6435 RVA: 0x00067C14 File Offset: 0x00065E14
[Token(Token = "0x6001923")]
[Address(RVA = "0x1B05830", Offset = "0x1B04230", VA = "0x181B05830")]
private void OnCollisionEnter(Collision GBJHLKOJGPB)
{
int num = 0;
Player player = GBJHLKOJGPB.PKPLHJFDDKE(num);
Tool tool = GBJHLKOJGPB.AMKJBLIFHPB();
int num2 = 0;
if (!(player != num2))
{
int num3 = 0;
if (!(tool != num3) || !tool.FNFNLDBILFE)
{
goto IL_A0;
}
Player owner = tool.BHNPNHMILIF;
int num4 = 0;
if (!(owner != num4))
{
goto IL_A0;
}
bool flag = tool.BHNPNHMILIF.leftHand.FEBAPKCNNDC == tool;
Player owner2 = tool.BHNPNHMILIF;
if (!flag)
{
if (!(owner2.rightHand.FEBAPKCNNDC == tool))
{
goto IL_A0;
}
Player owner3 = tool.BHNPNHMILIF;
}
}
PlayerHand leftHand;
if (num == 2 || num == 3)
{
leftHand = player.leftHand;
}
IL_A0:
int num5 = 0;
if (leftHand != num5)
{
leftHand.Vibrate(50, 1f);
}
}
// Token: 0x06001924 RID: 6436 RVA: 0x00067CE4 File Offset: 0x00065EE4
[Token(Token = "0x6001924")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public CollisionVibration()
{
}
}