Files
2026-04-08 23:40:05 +02:00

28 lines
732 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020003AE RID: 942
[Token(Token = "0x20003AE")]
[StructLayout(3)]
public class DisableDuringPlayback : MonoBehaviour
{
// Token: 0x06001DAC RID: 7596 RVA: 0x0007CDEC File Offset: 0x0007AFEC
[Token(Token = "0x6001DAC")]
[Address(RVA = "0xFDA7B0", Offset = "0xFD91B0", VA = "0x180FDA7B0")]
private void Awake()
{
GameObject gameObject = base.gameObject;
int num = 0;
gameObject.SetActive(num != 0);
}
// Token: 0x06001DAD RID: 7597 RVA: 0x0007CE10 File Offset: 0x0007B010
[Token(Token = "0x6001DAD")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public DisableDuringPlayback()
{
}
}