Files
2026-04-08 23:40:05 +02:00

73 lines
1.9 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Core;
using UnityEngine;
// Token: 0x020000EA RID: 234
[Token(Token = "0x20000EA")]
[StructLayout(3)]
public class FollowBall : MonoBehaviour
{
// Token: 0x06000611 RID: 1553 RVA: 0x0001EB28 File Offset: 0x0001CD28
[Token(Token = "0x6000611")]
[Address(RVA = "0x1657BF0", Offset = "0x16565F0", VA = "0x181657BF0")]
private void Start()
{
GameObject gameObject = this.ball;
int num = 0;
if (gameObject != num)
{
Transform transform = base.transform;
GameObject gameObject2 = this.ball;
Vector3 vector;
float z = vector.z;
Transform transform2 = gameObject2.transform;
Vector3 vector2;
float z2 = vector2.z;
Vector3 vector3;
float z3 = vector3.z;
this.GPDGCLIOACB.z = z3;
Action action = new Action(this.JFFIPNMHKLF);
IDisposable disposable = this.LateUpdate(action);
}
}
// Token: 0x06000612 RID: 1554 RVA: 0x0001EBA8 File Offset: 0x0001CDA8
[Token(Token = "0x6000612")]
[Address(RVA = "0x1657AA0", Offset = "0x16564A0", VA = "0x181657AA0")]
private void JFFIPNMHKLF()
{
GameObject gameObject = this.ball;
int num = 0;
if (gameObject != num)
{
Transform transform = base.transform;
Transform transform2 = this.ball.transform;
float z = this.GPDGCLIOACB.z;
Vector3 vector;
float z2 = vector.z;
Vector3 vector2;
float z3 = vector2.z;
}
}
// Token: 0x06000613 RID: 1555 RVA: 0x0001EC00 File Offset: 0x0001CE00
[Token(Token = "0x6000613")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public FollowBall()
{
}
// Token: 0x0400053A RID: 1338
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400053A")]
[SerializeField]
private GameObject ball;
// Token: 0x0400053B RID: 1339
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400053B")]
private Vector3 GPDGCLIOACB;
}