18 lines
427 B
C#
18 lines
427 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200015A RID: 346
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[Token(Token = "0x200015A")]
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[StructLayout(3)]
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public class GameObjectsRoot : MonoBehaviour
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{
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// Token: 0x06000AA2 RID: 2722 RVA: 0x00030988 File Offset: 0x0002EB88
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[Token(Token = "0x6000AA2")]
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[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
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public GameObjectsRoot()
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{
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}
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}
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