Files
2026-04-08 23:40:05 +02:00

36 lines
1.0 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02002A70 RID: 10864
[Token(Token = "0x2002A70")]
[StructLayout(0)]
public readonly struct KLFFHKEOIMJ
{
// Token: 0x06012F05 RID: 77573 RVA: 0x00489550 File Offset: 0x00487750
[Token(Token = "0x6012F05")]
[Address(RVA = "0x22F320", Offset = "0x22E720", VA = "0x18022F320")]
public KLFFHKEOIMJ(Vector3 wallNormal, Vector3 wallClosestPoint, Collider wallCollider)
{
float z = wallNormal.z;
this.NDLBODICAHK = z;
float z2 = wallClosestPoint.z;
}
// Token: 0x0400CCF6 RID: 52470
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x400CCF6")]
public readonly Vector3 AIOJLAJOCEL;
// Token: 0x0400CCF7 RID: 52471
[global::Cpp2IlInjected.FieldOffset(Offset = "0xC")]
[Token(Token = "0x400CCF7")]
public readonly Vector3 DAJAKBAHLFF;
// Token: 0x0400CCF8 RID: 52472
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CCF8")]
public readonly Collider NDLBODICAHK;
}