Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/PlayerHandOverlapRegionEvent.cs
2026-04-08 23:40:05 +02:00

19 lines
494 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Events;
// Token: 0x020005D5 RID: 1493
[Token(Token = "0x20005D5")]
[Serializable]
[StructLayout(3)]
public class PlayerHandOverlapRegionEvent : UnityEvent<PlayerHand, bool>
{
// Token: 0x06002C5D RID: 11357 RVA: 0x000B89D4 File Offset: 0x000B6BD4
[Token(Token = "0x6002C5D")]
[Address(RVA = "0x14871F0", Offset = "0x1485BF0", VA = "0x1814871F0")]
public PlayerHandOverlapRegionEvent()
{
}
}