19 lines
494 B
C#
19 lines
494 B
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Events;
|
|
|
|
// Token: 0x020005D5 RID: 1493
|
|
[Token(Token = "0x20005D5")]
|
|
[Serializable]
|
|
[StructLayout(3)]
|
|
public class PlayerHandOverlapRegionEvent : UnityEvent<PlayerHand, bool>
|
|
{
|
|
// Token: 0x06002C5D RID: 11357 RVA: 0x000B89D4 File Offset: 0x000B6BD4
|
|
[Token(Token = "0x6002C5D")]
|
|
[Address(RVA = "0x14871F0", Offset = "0x1485BF0", VA = "0x1814871F0")]
|
|
public PlayerHandOverlapRegionEvent()
|
|
{
|
|
}
|
|
}
|