Files
2026-04-08 23:40:05 +02:00

82 lines
2.2 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using Photon.Realtime;
using UnityEngine;
namespace RecRoom.Activities.BattleRoyale
{
// Token: 0x020026EB RID: 9963
[Token(Token = "0x20026EB")]
[StructLayout(3)]
public class BattleRoyalePlayerCombatUI : PlayerCombatUI
{
// Token: 0x06011515 RID: 70933 RVA: 0x0041A764 File Offset: 0x00418964
[Token(Token = "0x6011515")]
[Address(RVA = "0x131FCA0", Offset = "0x131E6A0", VA = "0x18131FCA0", Slot = "4")]
protected override void OBLHJFNLOHO(bool DPOMMLPJLEP)
{
BattleRoyaleManager instance = BattleRoyaleManager.ONCPNMDGGKG;
int num = 0;
if (instance != num)
{
BattleRoyaleManager instance2 = BattleRoyaleManager.ONCPNMDGGKG;
Photon.Realtime.Player iekddppnfpf = this.IEKDDPPNFPF;
if (instance2.IsPlayerEliminated(iekddppnfpf))
{
HealthBar dbnoBar = this.dbnoBar;
int num2 = 0;
if (dbnoBar != num2)
{
GameObject gameObject = this.dbnoBar.gameObject;
int num3 = 0;
gameObject.SetActive(num3 != 0);
}
HealthBar healthBar = this.healthBar;
int num4 = 0;
if (healthBar != num4)
{
GameObject gameObject2 = this.healthBar.gameObject;
int num5 = 0;
gameObject2.SetActive(num5 != 0);
}
HealthBar shieldBar = this.shieldBar;
int num6 = 0;
if (shieldBar != num6)
{
GameObject gameObject3 = this.shieldBar.gameObject;
int num7 = 0;
gameObject3.SetActive(num7 != 0);
}
SpriteRenderer icon = this.icon;
int num8 = 0;
if (icon != num8)
{
GameObject gameObject4 = this.icon.gameObject;
int num9 = 0;
gameObject4.SetActive(num9 != 0);
}
GameObject reviveText = this.reviveText;
int num10 = 0;
if (reviveText != num10)
{
GameObject gameObject5 = this.reviveText.gameObject;
int num11 = 0;
gameObject5.SetActive(num11 != 0);
return;
}
return;
}
}
base.OBLHJFNLOHO(DPOMMLPJLEP);
}
// Token: 0x06011516 RID: 70934 RVA: 0x0041A8A8 File Offset: 0x00418AA8
[Token(Token = "0x6011516")]
[Address(RVA = "0x131FF40", Offset = "0x131E940", VA = "0x18131FF40")]
public BattleRoyalePlayerCombatUI()
{
}
}
}