90 lines
2.5 KiB
C#
90 lines
2.5 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.InteropServices;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace RecRoom.Avatar
|
|
{
|
|
// Token: 0x02002162 RID: 8546
|
|
[Token(Token = "0x2002162")]
|
|
[StructLayout(3)]
|
|
public class AvatarBodyShapeVault : MonoBehaviour
|
|
{
|
|
// Token: 0x0600EB48 RID: 60232 RVA: 0x0037C7B4 File Offset: 0x0037A9B4
|
|
[Token(Token = "0x600EB48")]
|
|
[Address(RVA = "0x129CA50", Offset = "0x129B450", VA = "0x18129CA50")]
|
|
protected void Awake()
|
|
{
|
|
int num;
|
|
do
|
|
{
|
|
num = 0;
|
|
List<AvatarBodyShape> avatarBodyShapes = this.AvatarBodyShapes;
|
|
List.Enumerator enumerator;
|
|
if (enumerator != 0)
|
|
{
|
|
Dictionary<string, AvatarBodyShape> gbehdbbngmh = this.GBEHDBBNGMH;
|
|
bool flag;
|
|
if (!flag)
|
|
{
|
|
Dictionary<string, AvatarBodyShape> gbehdbbngmh2 = this.GBEHDBBNGMH;
|
|
}
|
|
string text;
|
|
Debug.LogError(text);
|
|
}
|
|
if (num != -1)
|
|
{
|
|
}
|
|
}
|
|
while (num != 0);
|
|
}
|
|
|
|
// Token: 0x0600EB49 RID: 60233 RVA: 0x0037C804 File Offset: 0x0037AA04
|
|
[Token(Token = "0x600EB49")]
|
|
[Address(RVA = "0x129CC10", Offset = "0x129B610", VA = "0x18129CC10")]
|
|
public AvatarBodyShape Find(string COFLAJFOPEN)
|
|
{
|
|
if (this.GBEHDBBNGMH.ContainsKey(COFLAJFOPEN))
|
|
{
|
|
return this.GBEHDBBNGMH[COFLAJFOPEN];
|
|
}
|
|
throw new NullReferenceException();
|
|
}
|
|
|
|
// Token: 0x0600EB4A RID: 60234 RVA: 0x0037C834 File Offset: 0x0037AA34
|
|
[Token(Token = "0x600EB4A")]
|
|
[Address(RVA = "0x129CCA0", Offset = "0x129B6A0", VA = "0x18129CCA0")]
|
|
public AvatarBodyShape GetRandom()
|
|
{
|
|
return ListExt.Random<AvatarBodyShape>(this.AvatarBodyShapes);
|
|
}
|
|
|
|
// Token: 0x0600EB4B RID: 60235 RVA: 0x0037C84C File Offset: 0x0037AA4C
|
|
[Token(Token = "0x600EB4B")]
|
|
[Address(RVA = "0x129CCE0", Offset = "0x129B6E0", VA = "0x18129CCE0")]
|
|
public AvatarBodyShapeVault()
|
|
{
|
|
Dictionary<string, AvatarBodyShape> dictionary = new Dictionary();
|
|
this.GBEHDBBNGMH = dictionary;
|
|
base..ctor();
|
|
}
|
|
|
|
// Token: 0x04009BD3 RID: 39891
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x4009BD3")]
|
|
[Tooltip("Used only for decorative purposes.")]
|
|
public string Label = "My Vault";
|
|
|
|
// Token: 0x04009BD4 RID: 39892
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x4009BD4")]
|
|
public List<AvatarBodyShape> AvatarBodyShapes;
|
|
|
|
// Token: 0x04009BD5 RID: 39893
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x4009BD5")]
|
|
private Dictionary<string, AvatarBodyShape> GBEHDBBNGMH;
|
|
}
|
|
}
|