Files
2026-04-08 23:40:05 +02:00

41 lines
1.1 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Activities.StuntRunner;
using UnityEngine;
namespace RecRoom
{
// Token: 0x02001C61 RID: 7265
[Token(Token = "0x2001C61")]
[StructLayout(3)]
public class BoostCollectible : TriggerCollectible
{
// Token: 0x0600C2CF RID: 49871 RVA: 0x002DF42C File Offset: 0x002DD62C
[Token(Token = "0x600C2CF")]
[Address(RVA = "0x172C6E0", Offset = "0x172B0E0", VA = "0x18172C6E0", Slot = "13")]
protected override void Awake()
{
base.Awake();
if (!SingletonMonoBehaviour.IsInitialized)
{
StuntRunnerBoostManager stuntRunnerBoostManager = global::UnityEngine.Object.Instantiate<StuntRunnerBoostManager>(this.boostManagerPrefab);
return;
}
}
// Token: 0x0600C2D0 RID: 49872 RVA: 0x002DF454 File Offset: 0x002DD654
[Token(Token = "0x600C2D0")]
[Address(RVA = "0x172C780", Offset = "0x172B180", VA = "0x18172C780")]
public BoostCollectible()
{
}
// Token: 0x040080C1 RID: 32961
[global::Cpp2IlInjected.FieldOffset(Offset = "0x90")]
[Token(Token = "0x40080C1")]
[SerializeField]
private StuntRunnerBoostManager boostManagerPrefab;
}
}