Files
2026-04-08 23:40:05 +02:00

51 lines
1.5 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.AI
{
// Token: 0x02002E58 RID: 11864
[Token(Token = "0x2002E58")]
[StructLayout(3)]
public class EnemySingleShotRangedWeapon : EnemyRangedWeapon
{
// Token: 0x0601542D RID: 87085 RVA: 0x0051DE8C File Offset: 0x0051C08C
[Token(Token = "0x601542D")]
[Address(RVA = "0x1B7A2A0", Offset = "0x1B78CA0", VA = "0x181B7A2A0", Slot = "18")]
protected override void OIDBNANDMDM(Vector3 HEGDAEMJLDE, float EJHELOHKGCF)
{
Transform projectileOriginTransform = this.projectileOriginTransform;
Vector3 vector;
float z = vector.z;
Transform projectileOriginTransform2 = this.projectileOriginTransform;
int num = 0;
EnemyRangedWeapon.GABIMAFMAEL projectileType = this.projectileType;
if (projectileType != EnemyRangedWeapon.GABIMAFMAEL.BULLET)
{
if (projectileType == EnemyRangedWeapon.GABIMAFMAEL.EQUIPMENT)
{
int num2 = 0;
if (base.hasAuthority)
{
GameObject gameObject = base.FMJLFBHPCHF(num2, num, EJHELOHKGCF);
}
}
return;
}
throw new NullReferenceException();
}
// Token: 0x0601542E RID: 87086 RVA: 0x0051DEE4 File Offset: 0x0051C0E4
[Token(Token = "0x601542E")]
[Address(RVA = "0x1B7A460", Offset = "0x1B78E60", VA = "0x181B7A460")]
public EnemySingleShotRangedWeapon()
{
Color white = Color.white;
this.projectileSpeed = 2f;
this.projectileImpactForce = 50f;
base..ctor();
}
}
}