Files
2026-04-08 23:40:05 +02:00

37 lines
982 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Creation.Circuits
{
// Token: 0x02002C7C RID: 11388
[Token(Token = "0x2002C7C")]
[StructLayout(3)]
public class CircuitTextUpdater : MonoBehaviour
{
// Token: 0x06014140 RID: 82240 RVA: 0x004D23C8 File Offset: 0x004D05C8
[Token(Token = "0x6014140")]
[Address(RVA = "0x16C9FB0", Offset = "0x16C89B0", VA = "0x1816C9FB0")]
public void SetCircuitOutputText(int newSignal)
{
TextMesh textMesh = this.outputText;
int num = 0;
textMesh.text = num;
}
// Token: 0x06014141 RID: 82241 RVA: 0x004D23EC File Offset: 0x004D05EC
[Token(Token = "0x6014141")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public CircuitTextUpdater()
{
}
// Token: 0x0400D7D7 RID: 55255
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D7D7")]
[SerializeField]
private TextMesh outputText;
}
}