28 lines
755 B
C#
28 lines
755 B
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace RecRoom.Core.Platforms
|
|
{
|
|
// Token: 0x020029A7 RID: 10663
|
|
[Token(Token = "0x20029A7")]
|
|
[StructLayout(3)]
|
|
public abstract class ActivationController : MonoBehaviour, PFKAAGGNKIG
|
|
{
|
|
// Token: 0x06012A23 RID: 76323 RVA: 0x00471924 File Offset: 0x0046FB24
|
|
[Token(Token = "0x6012A23")]
|
|
[Address(RVA = "0x413970", Offset = "0x412370", VA = "0x180413970", Slot = "4")]
|
|
public virtual bool OnSceneOrPrefabSave()
|
|
{
|
|
}
|
|
|
|
// Token: 0x06012A24 RID: 76324 RVA: 0x00471934 File Offset: 0x0046FB34
|
|
[Token(Token = "0x6012A24")]
|
|
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
|
|
protected ActivationController()
|
|
{
|
|
}
|
|
}
|
|
}
|