Files
2026-04-08 23:40:05 +02:00

104 lines
3.3 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x02001CA7 RID: 7335
[Token(Token = "0x2001CA7")]
[StructLayout(3)]
public class DropItemNote : DetachMenuNote
{
// Token: 0x0600C5B4 RID: 50612 RVA: 0x002EC73C File Offset: 0x002EA93C
[Token(Token = "0x600C5B4")]
[Address(RVA = "0x121F310", Offset = "0x121DD10", VA = "0x18121F310")]
public void RefreshNote(Tool EGFEJGHDNAI)
{
this.EGFEJGHDNAI = EGFEJGHDNAI;
RigidbodyPickup rigidbodyPickup = EGFEJGHDNAI.rigidbodyPickup;
Action action = new Action(this.JOCKPENEENO);
rigidbodyPickup.EKHLHFOLNKH += action;
}
// Token: 0x0600C5B5 RID: 50613 RVA: 0x002EC774 File Offset: 0x002EA974
[Token(Token = "0x600C5B5")]
[Address(RVA = "0x121EC60", Offset = "0x121D660", VA = "0x18121EC60")]
private void JOCKPENEENO()
{
RigidbodyPickup rigidbodyPickup = this.EGFEJGHDNAI.rigidbodyPickup;
Action action = new Action(this.JOCKPENEENO);
rigidbodyPickup.EKHLHFOLNKH -= action;
Tool egfejghdnai = this.EGFEJGHDNAI;
if (egfejghdnai.<BIPMAHKMNKF>k__BackingField)
{
PlayerHand <PBCNKLKCIHJ>k__BackingField = egfejghdnai.<PBCNKLKCIHJ>k__BackingField;
Transform transform = Player.<EGKJPJKLEAI>k__BackingField.head.transform;
Tool egfejghdnai2 = this.EGFEJGHDNAI;
Vector3 vector;
float z = vector.z;
Transform transform2 = base.transform;
Transform transform3 = this.canvas.transform;
Transform transform4 = Player.<EGKJPJKLEAI>k__BackingField.head.transform;
Transform transform5 = Player.<EGKJPJKLEAI>k__BackingField.head.transform;
base.Refresh(true);
Transform transform6 = base.transform;
Transform transform7 = this.EGFEJGHDNAI.transform;
transform6.parentInternal = transform7;
}
}
// Token: 0x0600C5B6 RID: 50614 RVA: 0x002EC840 File Offset: 0x002EAA40
[Token(Token = "0x600C5B6")]
[Address(RVA = "0x121F3A0", Offset = "0x121DDA0", VA = "0x18121F3A0")]
private void Update()
{
Tool egfejghdnai = this.EGFEJGHDNAI;
int num = 0;
if (egfejghdnai != num)
{
Transform transform = this.canvas.transform;
Transform transform2 = Player.<EGKJPJKLEAI>k__BackingField.head.transform;
Vector3 vector;
float z = vector.z;
Transform transform3 = Player.<EGKJPJKLEAI>k__BackingField.head.transform;
Vector3 vector2;
float z2 = vector2.z;
}
}
// Token: 0x0600C5B7 RID: 50615 RVA: 0x002EC8A8 File Offset: 0x002EAAA8
[Token(Token = "0x600C5B7")]
[Address(RVA = "0x121F250", Offset = "0x121DC50", VA = "0x18121F250")]
private void OnDestroy()
{
Tool egfejghdnai = this.EGFEJGHDNAI;
int num = 0;
if (egfejghdnai != num)
{
RigidbodyPickup rigidbodyPickup = this.EGFEJGHDNAI.rigidbodyPickup;
Action action = new Action(this.JOCKPENEENO);
rigidbodyPickup.EKHLHFOLNKH -= action;
}
}
// Token: 0x0600C5B8 RID: 50616 RVA: 0x002EC8F0 File Offset: 0x002EAAF0
[Token(Token = "0x600C5B8")]
[Address(RVA = "0x121F5F0", Offset = "0x121DFF0", VA = "0x18121F5F0")]
public DropItemNote()
{
}
// Token: 0x040082D6 RID: 33494
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x40082D6")]
[SerializeField]
private GameObject canvas;
// Token: 0x040082D7 RID: 33495
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x40082D7")]
private Tool EGFEJGHDNAI;
}
}