Files
2026-04-08 23:40:05 +02:00

43 lines
1.1 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using TMPro;
using UnityEngine;
namespace RecRoom.Storefronts
{
// Token: 0x0200211B RID: 8475
[Token(Token = "0x200211B")]
[StructLayout(3)]
public class StorefrontTokensBalanceRow : MonoBehaviour
{
// Token: 0x0600EA1B RID: 59931 RVA: 0x00377D38 File Offset: 0x00375F38
[Token(Token = "0x600EA1B")]
[Address(RVA = "0x1014150", Offset = "0x1012B50", VA = "0x181014150")]
public void RefreshPlayerTokenBalanceText()
{
TextMeshProUGUI textMeshProUGUI = this.tokensBalanceText;
long? num;
if (num != 0)
{
}
long num2;
string text = string.Format("{0:n0}", num2);
PLDMAFINLJO.FANDNIHFMNM(textMeshProUGUI, text);
}
// Token: 0x0600EA1C RID: 59932 RVA: 0x00377D68 File Offset: 0x00375F68
[Token(Token = "0x600EA1C")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public StorefrontTokensBalanceRow()
{
}
// Token: 0x040099A5 RID: 39333
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x40099A5")]
[SerializeField]
private TextMeshProUGUI tokensBalanceText;
}
}