Files
2026-04-08 23:40:05 +02:00

37 lines
958 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Tools
{
// Token: 0x02002566 RID: 9574
[Token(Token = "0x2002566")]
[Serializable]
[StructLayout(0)]
public struct DynamicAudioClip
{
// Token: 0x0400B04E RID: 45134
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x400B04E")]
public AudioClip AudioClip;
// Token: 0x0400B04F RID: 45135
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x400B04F")]
public AnimationCurve IntensityOverDynamicRange;
// Token: 0x0400B050 RID: 45136
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400B050")]
public bool HasDynamicPitch;
// Token: 0x0400B051 RID: 45137
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400B051")]
[SerializeField]
[OMAIFIIBMNL("HasDynamicPitch")]
public AnimationCurve PitchOverDynamicRange;
}
}