60 lines
1.5 KiB
C#
60 lines
1.5 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Tools.Groups
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{
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// Token: 0x02002648 RID: 9800
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[Token(Token = "0x2002648")]
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[StructLayout(3)]
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public class PokerChipVisual : MonoBehaviour
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{
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// Token: 0x17002E1C RID: 11804
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// (set) Token: 0x06010F52 RID: 69458 RVA: 0x003FC988 File Offset: 0x003FAB88
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[Token(Token = "0x17002E1C")]
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public PokerChip.OIOHECHKDAB DMLIOOCLKKP
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{
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[Token(Token = "0x6010F52")]
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[Address(RVA = "0x1A70260", Offset = "0x1A6EC60", VA = "0x181A70260")]
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set
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{
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Renderer[] array = this.chipRenderers;
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int num = 0;
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if (num < array.Length)
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{
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Renderer[] array2 = this.chipRenderers;
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Renderer[] array3 = this.chipRenderers;
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num++;
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}
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}
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}
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// Token: 0x06010F53 RID: 69459 RVA: 0x003FC9C4 File Offset: 0x003FABC4
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[Token(Token = "0x6010F53")]
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[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
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public PokerChipVisual()
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{
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}
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// Token: 0x0400B444 RID: 46148
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400B444")]
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[SerializeField]
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private Renderer[] chipRenderers;
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// Token: 0x02002649 RID: 9801
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[Token(Token = "0x2002649")]
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private static class BGODNNFMJBF
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{
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// Token: 0x0400B445 RID: 46149
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[Token(Token = "0x400B445")]
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public static readonly int FPKNNKGGHOI = Shader.PropertyToID("_Green_Col");
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// Token: 0x0400B446 RID: 46150
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[Token(Token = "0x400B446")]
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public static readonly int PIHIJOBHDPP = Shader.PropertyToID("_Red_Col");
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}
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}
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}
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