26 lines
616 B
C#
26 lines
616 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.UI
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{
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// Token: 0x0200250A RID: 9482
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[Token(Token = "0x200250A")]
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[StructLayout(3)]
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public abstract class ShortcutEntryDecorator : MonoBehaviour
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{
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// Token: 0x060105CD RID: 67021
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[Token(Token = "0x60105CD")]
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[Address(Slot = "4")]
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public abstract void Repaint();
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// Token: 0x060105CE RID: 67022 RVA: 0x003D6308 File Offset: 0x003D4508
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[Token(Token = "0x60105CE")]
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[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
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protected ShortcutEntryDecorator()
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{
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}
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}
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}
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