30 lines
811 B
C#
30 lines
811 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000722 RID: 1826
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[Token(Token = "0x2000722")]
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[StructLayout(3)]
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public class RecRoyaleInfoScreen : WatchUIFlow
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{
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// Token: 0x06003509 RID: 13577 RVA: 0x000DD3C8 File Offset: 0x000DB5C8
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[Token(Token = "0x6003509")]
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[Address(RVA = "0x17EFF60", Offset = "0x17EE960", VA = "0x1817EFF60")]
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private void Update()
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{
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if (base.gameObject.activeSelf)
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{
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float unscaledDeltaTime = Time.unscaledDeltaTime;
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CFLMJLFBOKH.MJOJANCNOGI("Watch_RecRoyaleInfoScreen", unscaledDeltaTime);
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}
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}
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// Token: 0x0600350A RID: 13578 RVA: 0x000DD3FC File Offset: 0x000DB5FC
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[Token(Token = "0x600350A")]
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[Address(RVA = "0xFAE890", Offset = "0xFAD290", VA = "0x180FAE890")]
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public RecRoyaleInfoScreen()
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{
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}
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}
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