149 lines
4.9 KiB
C#
149 lines
4.9 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000083 RID: 131
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[Token(Token = "0x2000083")]
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[StructLayout(3)]
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public class SpeakerLinesController2D : MonoBehaviour
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{
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// Token: 0x060003A5 RID: 933 RVA: 0x0001239C File Offset: 0x0001059C
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[Token(Token = "0x60003A5")]
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[Address(RVA = "0x1058C10", Offset = "0x1057610", VA = "0x181058C10")]
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private void Awake()
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{
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SpeakerLinesController2D.SpeakerLineConfig[] array = this.speakerLines;
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int num = 0;
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int length = array.Length;
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if (num < length)
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{
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num += 2;
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num += num;
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int num2 = 0;
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GameObject gameObject;
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gameObject.SetActive(num2 != 0);
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num++;
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}
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}
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// Token: 0x060003A6 RID: 934 RVA: 0x000123DC File Offset: 0x000105DC
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[Token(Token = "0x60003A6")]
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[Address(RVA = "0x10592D0", Offset = "0x1057CD0", VA = "0x1810592D0")]
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private void Update()
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{
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this.BNDLCBNEAAH();
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}
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// Token: 0x060003A7 RID: 935 RVA: 0x000123F0 File Offset: 0x000105F0
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[Token(Token = "0x60003A7")]
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[Address(RVA = "0x1058C90", Offset = "0x1057690", VA = "0x181058C90")]
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private void BNDLCBNEAAH()
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{
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MicrophoneToolManager instance = SingletonMonoBehaviour.Instance;
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int num = 0;
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if (instance != num)
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{
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MicrophoneToolManager.KGMOAFBFDAK <JAEJNINAIDF>k__BackingField = SingletonMonoBehaviour.Instance.<JAEJNINAIDF>k__BackingField;
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SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig = this.shoutLines;
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GameObject gameObject;
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ulong num2;
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gameObject.SetActive(num2 != 0UL);
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SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig2 = this.shoutLines;
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VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig = this.speakerLineConfig;
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SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig3 = this.shoutLines;
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float time = Time.time;
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VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig2 = this.speakerLineConfig;
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SpeakerLinesController2D.SpeakerLineConfig[] array = this.speakerLines;
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int num3 = array.Length;
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SpeakerLinesController2D.SpeakerLineConfig[] array2 = this.speakerLines;
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SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig4 = this.shoutLines;
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array += array;
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GameObject gameObject2;
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if (!gameObject2.activeSelf)
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{
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SpeakerLinesController2D.SpeakerLineConfig[] array3 = this.speakerLines;
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num3 += num3;
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bool flag = <JAEJNINAIDF>k__BackingField >= (MicrophoneToolManager.KGMOAFBFDAK)num3;
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GameObject gameObject3;
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gameObject3.SetActive(flag);
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VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig3 = this.speakerLineConfig;
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float time2 = Time.time;
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VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig4 = this.speakerLineConfig;
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}
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Transform transform = Player.<EGKJPJKLEAI>k__BackingField.head.transform;
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Player <EGKJPJKLEAI>k__BackingField = Player.<EGKJPJKLEAI>k__BackingField;
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Transform transform2 = <EGKJPJKLEAI>k__BackingField.head.transform;
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Transform transform3 = <EGKJPJKLEAI>k__BackingField.head.transform;
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float num4 = this.maxAngleDiff;
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float num5;
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if (num4 <= num5)
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{
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Transform transform4 = base.transform;
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Quaternion identity = Quaternion.identity;
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}
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float num6 = this.offsetAngle;
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int num7 = 0;
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Transform transform5 = base.transform;
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int num8 = 0;
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Quaternion quaternion = Quaternion.Euler(num4, (float)num8, num6);
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transform5.localRotation = num7;
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}
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}
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// Token: 0x060003A8 RID: 936 RVA: 0x0001254C File Offset: 0x0001074C
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[Token(Token = "0x60003A8")]
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[Address(RVA = "0x10592E0", Offset = "0x1057CE0", VA = "0x1810592E0")]
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public SpeakerLinesController2D()
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{
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}
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// Token: 0x04000334 RID: 820
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000334")]
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[SerializeField]
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private SpeakerLinesController2D.SpeakerLineConfig[] speakerLines;
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// Token: 0x04000335 RID: 821
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000335")]
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[SerializeField]
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private SpeakerLinesController2D.SpeakerLineConfig shoutLines;
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// Token: 0x04000336 RID: 822
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4000336")]
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[SerializeField]
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private VoiceLineControl.VoiceLineControlConfig speakerLineConfig;
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// Token: 0x04000337 RID: 823
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4000337")]
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[SerializeField]
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[Range(0f, 180f)]
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private float maxAngleDiff = 45f;
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// Token: 0x04000338 RID: 824
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x3C")]
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[Token(Token = "0x4000338")]
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[SerializeField]
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[Range(0f, 180f)]
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private float offsetAngle = 45f;
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// Token: 0x02000084 RID: 132
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[Token(Token = "0x2000084")]
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[Serializable]
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public struct SpeakerLineConfig
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{
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// Token: 0x04000339 RID: 825
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000339")]
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public VoiceLineControl lineControl;
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// Token: 0x0400033A RID: 826
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
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[Token(Token = "0x400033A")]
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public MicrophoneToolManager.KGMOAFBFDAK speakerLineType;
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}
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}
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