28 lines
682 B
C#
28 lines
682 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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namespace Steamworks
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{
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// Token: 0x02001118 RID: 4376
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[Token(Token = "0x2001118")]
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[CallbackIdentity(5215)]
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[StructLayout(0, Pack = 8, Size = 16)]
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public struct EndGameResultCallback_t
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{
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// Token: 0x04004B31 RID: 19249
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[Token(Token = "0x4004B31")]
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public const int k_iCallback = 5215;
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// Token: 0x04004B32 RID: 19250
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4004B32")]
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public EResult m_eResult;
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// Token: 0x04004B33 RID: 19251
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
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[Token(Token = "0x4004B33")]
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public ulong ullUniqueGameID;
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}
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}
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