Files
2026-04-08 23:40:05 +02:00

48 lines
1.3 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000763 RID: 1891
[Token(Token = "0x2000763")]
[StructLayout(3)]
public class StereoPanorama : MonoBehaviour
{
// Token: 0x0600369C RID: 13980 RVA: 0x000E5114 File Offset: 0x000E3314
[Token(Token = "0x600369C")]
[Address(RVA = "0x13A0380", Offset = "0x139ED80", VA = "0x1813A0380")]
private void Start()
{
GameObject gameObject = base.gameObject;
this.mappingSphere = gameObject;
}
// Token: 0x0600369D RID: 13981 RVA: 0x000E5130 File Offset: 0x000E3330
[Token(Token = "0x600369D")]
[Address(RVA = "0x13A03A0", Offset = "0x139EDA0", VA = "0x1813A03A0")]
private void Update()
{
Transform transform = this.mappingSphere.transform;
Transform transform2 = this.eyeCamera.transform;
Vector3 vector;
float z = vector.z;
}
// Token: 0x0600369E RID: 13982 RVA: 0x000E5164 File Offset: 0x000E3364
[Token(Token = "0x600369E")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public StereoPanorama()
{
}
// Token: 0x04002ECC RID: 11980
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002ECC")]
public GameObject mappingSphere;
// Token: 0x04002ECD RID: 11981
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002ECD")]
public GameObject eyeCamera;
}