29 lines
823 B
C#
29 lines
823 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using Photon.Pun;
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using UnityEngine;
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// Token: 0x0200063B RID: 1595
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[Token(Token = "0x200063B")]
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[DisallowMultipleComponent]
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[StructLayout(3)]
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public class SynchronizedFieldHandler : MonoBehaviourPun
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{
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// Token: 0x06002E52 RID: 11858 RVA: 0x000C1658 File Offset: 0x000BF858
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[Token(Token = "0x6002E52")]
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[Address(RVA = "0x13ACC10", Offset = "0x13AB610", VA = "0x1813ACC10")]
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private void LateUpdate()
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{
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PUNNetworkManager.ELLAOHFLFJE.SendPendingRoomUpdates();
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PUNNetworkManager.ELLAOHFLFJE.SendPendingPlayerUpdates();
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}
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// Token: 0x06002E53 RID: 11859 RVA: 0x000C1680 File Offset: 0x000BF880
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[Token(Token = "0x6002E53")]
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[Address(RVA = "0x6A4030", Offset = "0x6A2A30", VA = "0x1806A4030")]
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public SynchronizedFieldHandler()
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{
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}
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}
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