27 lines
656 B
C#
27 lines
656 B
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x0200017F RID: 383
|
|
[Token(Token = "0x200017F")]
|
|
[Serializable]
|
|
[StructLayout(0, Size = 36)]
|
|
public struct TeamColor
|
|
{
|
|
// Token: 0x0400097F RID: 2431
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
|
|
[Token(Token = "0x400097F")]
|
|
public CGLKOJIMDIH Team;
|
|
|
|
// Token: 0x04000980 RID: 2432
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x4")]
|
|
[Token(Token = "0x4000980")]
|
|
public Color Color;
|
|
|
|
// Token: 0x04000981 RID: 2433
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x14")]
|
|
[Token(Token = "0x4000981")]
|
|
public Color AlternateColor;
|
|
}
|