27 lines
742 B
C#
27 lines
742 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000017 RID: 23
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[Token(Token = "0x2000017")]
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[Serializable]
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[StructLayout(3)]
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public class Vector3ValueCurve : ValueCurve<Vector3>
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{
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// Token: 0x06000067 RID: 103 RVA: 0x000022E0 File Offset: 0x000004E0
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[Token(Token = "0x6000067")]
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[Address(RVA = "0xF44180", Offset = "0xF42B80", VA = "0x180F44180", Slot = "4")]
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protected override Vector3 Interpolate(Vector3 lhs, Vector3 rhs, float t)
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{
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return default(Vector3);
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}
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// Token: 0x06000068 RID: 104 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000068")]
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[Address(RVA = "0xF44240", Offset = "0xF42C40", VA = "0x180F44240")]
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public Vector3ValueCurve()
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{
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}
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}
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