Files
2026-04-08 23:40:05 +02:00

37 lines
1.1 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Tweening
{
// Token: 0x0200000F RID: 15
[Token(Token = "0x200000F")]
[StructLayout(3)]
internal class TweenInstanceVector3 : TweenInstance<Vector3>
{
// Token: 0x06000025 RID: 37 RVA: 0x00002306 File Offset: 0x00000506
[Token(Token = "0x6000025")]
[Address(RVA = "0xF7D870", Offset = "0xF7C270", VA = "0x180F7D870")]
public TweenInstanceVector3(Func<Vector3> getter, Action<Vector3> setter, Vector3 target, float duration, Easing.Functions easeFunction)
{
}
// Token: 0x06000026 RID: 38 RVA: 0x00002350 File Offset: 0x00000550
[Token(Token = "0x6000026")]
[Address(RVA = "0xF7D6B0", Offset = "0xF7C0B0", VA = "0x180F7D6B0", Slot = "7")]
internal override Vector3 GetTargetValue()
{
return default(Vector3);
}
// Token: 0x06000027 RID: 39 RVA: 0x00002368 File Offset: 0x00000568
[Token(Token = "0x6000027")]
[Address(RVA = "0xF7D7B0", Offset = "0xF7C1B0", VA = "0x180F7D7B0", Slot = "8")]
internal override Vector3 Interpolate(Vector3 start, Vector3 end, float time)
{
return default(Vector3);
}
}
}