Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/CharadesRoundTimer.cs
T
2026-04-08 23:40:05 +02:00

54 lines
1.3 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200002E RID: 46
[Token(Token = "0x200002E")]
[StructLayout(3)]
public class CharadesRoundTimer : MonoBehaviour
{
// Token: 0x1700003C RID: 60
// (set) Token: 0x0600016E RID: 366 RVA: 0x000081FC File Offset: 0x000063FC
[Token(Token = "0x1700003C")]
public float MACMLJJGBIM
{
[Token(Token = "0x600016E")]
[Address(RVA = "0x1382EB0", Offset = "0x13818B0", VA = "0x181382EB0")]
set
{
string text = value.OEFBEJEPLHM();
TextMesh[] array = this.timerTextMeshes;
int num = 0;
int length = array.Length;
if (num < length)
{
array[num].text = text;
num++;
}
}
}
// Token: 0x0600016F RID: 367 RVA: 0x0000823C File Offset: 0x0000643C
[Token(Token = "0x600016F")]
[Address(RVA = "0x1382EA0", Offset = "0x13818A0", VA = "0x181382EA0")]
private void Awake()
{
int num = 0;
this.MACMLJJGBIM = (float)num;
}
// Token: 0x06000170 RID: 368 RVA: 0x00008254 File Offset: 0x00006454
[Token(Token = "0x6000170")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public CharadesRoundTimer()
{
}
// Token: 0x04000156 RID: 342
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000156")]
[SerializeField]
private TextMesh[] timerTextMeshes;
}