Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/ClusterLOD/ClusterMeshRenderer.cs
T
2026-04-08 23:40:05 +02:00

237 lines
7.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Core.Rendering;
using Unity.Collections;
using UnityEngine;
namespace ClusterLOD
{
// Token: 0x02000C92 RID: 3218
[Token(Token = "0x2000C92")]
[StructLayout(3)]
public class ClusterMeshRenderer : MonoBehaviour
{
// Token: 0x06004D6F RID: 19823 RVA: 0x00120880 File Offset: 0x0011EA80
[Token(Token = "0x6004D6F")]
[Address(RVA = "0x1B31A80", Offset = "0x1B30480", VA = "0x181B31A80")]
public static ClusterMeshRenderer Create(ClusterMesh mesh, ClusterMeshRenderer clusterMeshRendererPrefab, MeshFilter clusterPrefab, Transform root, bool dynamic)
{
ClusterMeshRenderer clusterMeshRenderer = global::UnityEngine.Object.Instantiate<ClusterMeshRenderer>(clusterMeshRendererPrefab, root);
MeshRenderer component = clusterMeshRenderer.GetComponent<MeshRenderer>();
Material meshMaterial = ClusterLODManager._instance.GetMeshMaterial();
component.SetMaterial(meshMaterial);
clusterMeshRenderer.<Dynamic>k__BackingField = false;
clusterMeshRenderer.Init(mesh, clusterPrefab);
return clusterMeshRenderer;
}
// Token: 0x06004D70 RID: 19824 RVA: 0x001208C4 File Offset: 0x0011EAC4
[Token(Token = "0x6004D70")]
[Address(RVA = "0x1B32090", Offset = "0x1B30A90", VA = "0x181B32090")]
private void OnDestroy()
{
this.<Clusters>k__BackingField.Clear();
this.<Mesh>k__BackingField.Dispose();
}
// Token: 0x17000D6F RID: 3439
// (get) Token: 0x06004D71 RID: 19825 RVA: 0x001208F0 File Offset: 0x0011EAF0
// (set) Token: 0x06004D72 RID: 19826 RVA: 0x00120904 File Offset: 0x0011EB04
[Token(Token = "0x17000D6F")]
public List<MeshFilter> Clusters
{
[Token(Token = "0x6004D71")]
[Address(RVA = "0x3C1240", Offset = "0x3BFC40", VA = "0x1803C1240")]
get;
[Token(Token = "0x6004D72")]
[Address(RVA = "0x3C1280", Offset = "0x3BFC80", VA = "0x1803C1280")]
private set;
}
// Token: 0x17000D70 RID: 3440
// (get) Token: 0x06004D73 RID: 19827 RVA: 0x00120918 File Offset: 0x0011EB18
// (set) Token: 0x06004D74 RID: 19828 RVA: 0x0012092C File Offset: 0x0011EB2C
[Token(Token = "0x17000D70")]
public ClusterMesh Mesh
{
[Token(Token = "0x6004D73")]
[Address(RVA = "0x3C1220", Offset = "0x3BFC20", VA = "0x1803C1220")]
get;
[Token(Token = "0x6004D74")]
[Address(RVA = "0x3C1260", Offset = "0x3BFC60", VA = "0x1803C1260")]
private set;
}
// Token: 0x17000D71 RID: 3441
// (get) Token: 0x06004D75 RID: 19829 RVA: 0x00120940 File Offset: 0x0011EB40
// (set) Token: 0x06004D76 RID: 19830 RVA: 0x00120954 File Offset: 0x0011EB54
[Token(Token = "0x17000D71")]
public bool Dynamic
{
[Token(Token = "0x6004D75")]
[Address(RVA = "0x651230", Offset = "0x64FC30", VA = "0x180651230")]
get;
[Token(Token = "0x6004D76")]
[Address(RVA = "0x6C60C0", Offset = "0x6C4AC0", VA = "0x1806C60C0")]
private set;
}
// Token: 0x06004D77 RID: 19831 RVA: 0x00120968 File Offset: 0x0011EB68
[Token(Token = "0x6004D77")]
[Address(RVA = "0x1B31D90", Offset = "0x1B30790", VA = "0x181B31D90")]
public void Init(ClusterMesh mesh, MeshFilter clusterPrefab)
{
for (;;)
{
int num = 0;
mesh.owner = this;
this.<Mesh>k__BackingField = mesh;
List<MeshFilter> list = new List(mesh.Clusters._size);
this.<Clusters>k__BackingField = list;
List<ClusterMesh.ClusterInfo> clusters = mesh.Clusters;
if (list.GetEnumerator() != 0)
{
break;
}
if (num != -1)
{
}
if (num == 0)
{
return;
}
}
Transform transform = base.transform;
MeshFilter meshFilter = global::UnityEngine.Object.Instantiate<MeshFilter>(clusterPrefab, transform);
MeshRenderer component = meshFilter.GetComponent<MeshRenderer>();
Material[] sharedMaterialArray = meshFilter.GetComponent<MeshRenderer>().GetSharedMaterialArray();
throw new ArrayTypeMismatchException();
}
// Token: 0x06004D78 RID: 19832 RVA: 0x00120A40 File Offset: 0x0011EC40
[Token(Token = "0x6004D78")]
[Address(RVA = "0x1B31BE0", Offset = "0x1B305E0", VA = "0x181B31BE0")]
public void GenerateLOD()
{
int num;
do
{
num = 0;
ClusterMesh clusterMesh = this.<Mesh>k__BackingField;
Transform transform = base.transform;
bool flag = this.<Dynamic>k__BackingField;
clusterMesh.GenerateLODMesh(transform, flag);
MeshFilter component = base.GetComponent<MeshFilter>();
Mesh mesh = this.<Mesh>k__BackingField.<Mesh>k__BackingField;
component.sharedMesh = mesh;
List<MeshFilter> list = this.<Clusters>k__BackingField;
List.Enumerator enumerator;
if (enumerator != 0)
{
GameObject gameObject = component.gameObject;
int num2 = 0;
gameObject.SetActive(num2 != 0);
}
if (num != -1)
{
}
}
while (num != 0);
}
// Token: 0x06004D79 RID: 19833 RVA: 0x00120AC0 File Offset: 0x0011ECC0
[Token(Token = "0x6004D79")]
[Address(RVA = "0x1B32460", Offset = "0x1B30E60", VA = "0x181B32460")]
public void UpdateClusterDistances(Vector3 pos)
{
int num;
do
{
num = 0;
if ((this.<Dynamic>k__BackingField ? 1 : 0) != num)
{
Transform transform = base.transform;
Vector3 vector;
float z = vector.z;
pos.z = z;
}
List<ClusterMesh.ClusterInfo> clusters = this.<Mesh>k__BackingField.Clusters;
List.Enumerator enumerator;
if (enumerator != 0)
{
float z2 = pos.z;
}
if (num != -1)
{
}
}
while (num != 0);
}
// Token: 0x06004D7A RID: 19834 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6004D7A")]
[Address(RVA = "0x1B326B0", Offset = "0x1B310B0", VA = "0x181B326B0")]
public bool UpdateVisibility()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06004D7B RID: 19835 RVA: 0x00120B18 File Offset: 0x0011ED18
[Token(Token = "0x6004D7B")]
[Address(RVA = "0x1B32110", Offset = "0x1B30B10", VA = "0x181B32110")]
public void RenderOutline(OutlineRendererEffect.HLEDHCIGMPJ outlineType)
{
OEIHLPKBJKH nextOutlineRenderHandle = OutlineRendererEffect.GetNextOutlineRenderHandle();
List<MeshFilter> list = this.<Clusters>k__BackingField;
int num = 0;
NativeArray<int> componentLod = this.<Mesh>k__BackingField.updateData.componentLod;
GameObject gameObject;
Renderer component = gameObject.GetComponent<Renderer>();
num++;
num += 4;
}
// Token: 0x06004D7C RID: 19836 RVA: 0x00120B60 File Offset: 0x0011ED60
[Token(Token = "0x6004D7C")]
[Address(RVA = "0x1B32280", Offset = "0x1B30C80", VA = "0x181B32280")]
public void SetupTagAndLayer(string tag, int layer)
{
int num;
do
{
num = 0;
base.gameObject.layer = layer;
base.gameObject.tag = tag;
List<MeshFilter> list = this.<Clusters>k__BackingField;
List.Enumerator enumerator;
if (enumerator != 0)
{
base.gameObject.layer = layer;
base.gameObject.tag = tag;
}
if (num != -1)
{
}
}
while (num != 0);
}
// Token: 0x06004D7D RID: 19837 RVA: 0x00120BC4 File Offset: 0x0011EDC4
[Token(Token = "0x6004D7D")]
[Address(RVA = "0x1B320F0", Offset = "0x1B30AF0", VA = "0x181B320F0")]
public bool Remove(IClusterLODComponent component)
{
return this.<Mesh>k__BackingField.Remove(component);
}
// Token: 0x06004D7E RID: 19838 RVA: 0x00120BE4 File Offset: 0x0011EDE4
[Token(Token = "0x6004D7E")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public ClusterMeshRenderer()
{
}
}
}