98 lines
2.6 KiB
C#
98 lines
2.6 KiB
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using Cpp2IlInjected;
|
|
|
|
// Token: 0x0200064E RID: 1614
|
|
[Token(Token = "0x200064E")]
|
|
[StructLayout(3, Size = 4)]
|
|
public enum DAJFOCGPHGP
|
|
{
|
|
// Token: 0x04002808 RID: 10248
|
|
[Token(Token = "0x4002808")]
|
|
Default,
|
|
// Token: 0x04002809 RID: 10249
|
|
[Token(Token = "0x4002809")]
|
|
TransparentFX,
|
|
// Token: 0x0400280A RID: 10250
|
|
[Token(Token = "0x400280A")]
|
|
IgnoreRaycast,
|
|
// Token: 0x0400280B RID: 10251
|
|
[Token(Token = "0x400280B")]
|
|
Water = 4,
|
|
// Token: 0x0400280C RID: 10252
|
|
[Token(Token = "0x400280C")]
|
|
UI,
|
|
// Token: 0x0400280D RID: 10253
|
|
[Token(Token = "0x400280D")]
|
|
HiddenInFirstPerson = 8,
|
|
// Token: 0x0400280E RID: 10254
|
|
[Token(Token = "0x400280E")]
|
|
LocalPlayerPhysics,
|
|
// Token: 0x0400280F RID: 10255
|
|
[Token(Token = "0x400280F")]
|
|
DynamicPhysics,
|
|
// Token: 0x04002810 RID: 10256
|
|
[Token(Token = "0x4002810")]
|
|
StaticPhysics,
|
|
// Token: 0x04002811 RID: 10257
|
|
[Token(Token = "0x4002811")]
|
|
RemotePlayerPhysics,
|
|
// Token: 0x04002812 RID: 10258
|
|
[Token(Token = "0x4002812")]
|
|
DynamicPhysicsIgnoreStaticPhysics,
|
|
// Token: 0x04002813 RID: 10259
|
|
[Token(Token = "0x4002813")]
|
|
MovementBlocker,
|
|
// Token: 0x04002814 RID: 10260
|
|
[Token(Token = "0x4002814")]
|
|
OutfitTrigger,
|
|
// Token: 0x04002815 RID: 10261
|
|
[Token(Token = "0x4002815")]
|
|
CameraMesh,
|
|
// Token: 0x04002816 RID: 10262
|
|
[Token(Token = "0x4002816")]
|
|
DynamicPhysicsIgnoreDynamicPhysics,
|
|
// Token: 0x04002817 RID: 10263
|
|
[Token(Token = "0x4002817")]
|
|
DynamicPhysicsIgnorePlayerPhysics,
|
|
// Token: 0x04002818 RID: 10264
|
|
[Token(Token = "0x4002818")]
|
|
KillZone,
|
|
// Token: 0x04002819 RID: 10265
|
|
[Token(Token = "0x4002819")]
|
|
PlayerTrigger,
|
|
// Token: 0x0400281A RID: 10266
|
|
[Token(Token = "0x400281A")]
|
|
PersonalSpace,
|
|
// Token: 0x0400281B RID: 10267
|
|
[Token(Token = "0x400281B")]
|
|
OverlayNotifications,
|
|
// Token: 0x0400281C RID: 10268
|
|
[Token(Token = "0x400281C")]
|
|
DynamicPhysicsIgnoreDynamicAndPlayerPhysics,
|
|
// Token: 0x0400281D RID: 10269
|
|
[Token(Token = "0x400281D")]
|
|
DynamicPhysicsIgnoreEnemyAndPlayerPhysics,
|
|
// Token: 0x0400281E RID: 10270
|
|
[Token(Token = "0x400281E")]
|
|
TriggerCollider,
|
|
// Token: 0x0400281F RID: 10271
|
|
[Token(Token = "0x400281F")]
|
|
EnemyPhysics,
|
|
// Token: 0x04002820 RID: 10272
|
|
[Token(Token = "0x4002820")]
|
|
DynamicPhysicsIgnoreDynamicAndPlayerAndEnemyPhysics,
|
|
// Token: 0x04002821 RID: 10273
|
|
[Token(Token = "0x4002821")]
|
|
EnemyPhysicsIgnoreDynamicAndEnemyPhysics,
|
|
// Token: 0x04002822 RID: 10274
|
|
[Token(Token = "0x4002822")]
|
|
FirstPersonShadowCaster,
|
|
// Token: 0x04002823 RID: 10275
|
|
[Token(Token = "0x4002823")]
|
|
Decoration,
|
|
// Token: 0x04002824 RID: 10276
|
|
[Token(Token = "0x4002824")]
|
|
CachedView
|
|
}
|