Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/FPKIFEPMJFK.cs
T
2026-04-08 23:40:05 +02:00

244 lines
8.5 KiB
C#

using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Async;
using RecRoom.Avatar.Poseable;
using RecRoom.Core.Imposters;
using UnityEngine;
using UnityEngine.Experimental.Rendering;
// Token: 0x0200219B RID: 8603
[Token(Token = "0x200219B")]
[StructLayout(3)]
public static class FPKIFEPMJFK
{
// Token: 0x0600ED07 RID: 60679 RVA: 0x00382D18 File Offset: 0x00380F18
[Token(Token = "0x600ED07")]
[Address(RVA = "0x1651D30", Offset = "0x1650730", VA = "0x181651D30")]
public static RenderTexture GOGOEPEJEOB()
{
int imageResolution = FPKIFEPMJFK.PBGBNMCPEAJ.ImageResolution;
int num;
RenderTexture renderTexture = new RenderTexture(imageResolution, imageResolution, 24, (RenderTextureFormat)num);
num = 0;
renderTexture.name = "[PoseableAvatarImage]RenderTexture";
EOAEDHMGACB.KFHLFMBHDBC(renderTexture);
return renderTexture;
}
// Token: 0x0600ED08 RID: 60680 RVA: 0x00382D58 File Offset: 0x00380F58
[Token(Token = "0x600ED08")]
[Address(RVA = "0x1651E00", Offset = "0x1650800", VA = "0x181651E00")]
public static IPromise IHIAJEDJADM(GGMFNEALJGL KJAFOCJMDIH, RenderTexture LDEKHANDCBO)
{
PoseableAvatarAsset[] poses = FPKIFEPMJFK.PBGBNMCPEAJ.Poses;
global::System.Random pnldcpgaopc = FPKIFEPMJFK.PNLDCPGAOPC;
int length = poses.Length;
int num;
PoseableAvatarAsset poseableAvatarAsset = FPKIFEPMJFK.PBGBNMCPEAJ.Poses[num];
return FPKIFEPMJFK.MEKBLKFCOKE(KJAFOCJMDIH, poseableAvatarAsset, LDEKHANDCBO);
}
// Token: 0x0600ED09 RID: 60681 RVA: 0x00382DA4 File Offset: 0x00380FA4
[Token(Token = "0x600ED09")]
[Address(RVA = "0x1651EF0", Offset = "0x16508F0", VA = "0x181651EF0")]
public static IPromise MEKBLKFCOKE(GGMFNEALJGL KJAFOCJMDIH, PoseableAvatarAsset BEKEOBJFIAC, RenderTexture LDEKHANDCBO)
{
FPKIFEPMJFK.EAPKGEEBNAD eapkgeebnad = new FPKIFEPMJFK.EAPKGEEBNAD();
eapkgeebnad.renderTexture = LDEKHANDCBO;
eapkgeebnad.asset = BEKEOBJFIAC;
int num = 0;
if (!(LDEKHANDCBO == num) && PoseableAvatarPuppet.IsAvatarValidForPoseGeneration(KJAFOCJMDIH))
{
int graphicsFormat = (int)eapkgeebnad.renderTexture.graphicsFormat;
PoseableAvatarConfig pbgbnmcpeaj = FPKIFEPMJFK.PBGBNMCPEAJ;
if (graphicsFormat == pbgbnmcpeaj.ImageResolution)
{
RenderTexture renderTexture = eapkgeebnad.renderTexture;
PoseableAvatarConfig pbgbnmcpeaj2 = FPKIFEPMJFK.PBGBNMCPEAJ;
if (eapkgeebnad.renderTexture.format == RenderTextureFormat.ARGB32 && eapkgeebnad.renderTexture.depth == 24)
{
PoseableAvatarPuppet poseableAvatarPuppet = global::UnityEngine.Object.Instantiate<PoseableAvatarPuppet>(FPKIFEPMJFK.PBGBNMCPEAJ.PuppetPrefab);
eapkgeebnad.puppetInstance = poseableAvatarPuppet;
poseableAvatarPuppet.gameObject.NHCPFEKJPIA(DAJFOCGPHGP.Water);
PoseableAvatarPuppet puppetInstance = eapkgeebnad.puppetInstance;
PoseableAvatarAsset asset = eapkgeebnad.asset;
IPromise promise = puppetInstance.InitializeAsync(KJAFOCJMDIH, asset);
Func<IPromise> func = delegate
{
GameObject gameObject = eapkgeebnad.puppetInstance.gameObject;
RenderTexture renderTexture2 = eapkgeebnad.renderTexture;
ImposterRenderConfig renderConfiguration = eapkgeebnad.asset.RenderConfiguration;
if (renderConfiguration == 0)
{
PoseableAvatarConfig pbgbnmcpeaj3 = FPKIFEPMJFK.PBGBNMCPEAJ;
}
JODFIHBJHJM.LHIJJOKKALC(gameObject, renderTexture2, renderConfiguration);
IPromise <CompletedPromise>k__BackingField = Promise.<CompletedPromise>k__BackingField;
IPromise promise2;
return promise2;
};
int num2 = 0;
num2 += num2;
num2++;
Action action = delegate
{
global::UnityEngine.Object.Destroy(eapkgeebnad.puppetInstance.gameObject);
};
if (num2 < eapkgeebnad)
{
num2 += num2;
num2++;
}
action += action;
num2 += num2;
}
}
return Promise.FromError("Texture does not meet the expected requirements. Get a suitable texture by calling CreateAvatarImageRenderTexture()");
}
throw new NullReferenceException();
}
// Token: 0x0600ED0A RID: 60682 RVA: 0x00382ED0 File Offset: 0x003810D0
[Token(Token = "0x600ED0A")]
[Address(RVA = "0x1652420", Offset = "0x1650E20", VA = "0x181652420")]
public static void PFKMOKFOLCH(RenderTexture FAACBOBPIKK, RenderTexture LBPIJFELLCN)
{
PoseableAvatarConfig pbgbnmcpeaj = FPKIFEPMJFK.PBGBNMCPEAJ;
GraphicsFormat graphicsFormat = FAACBOBPIKK.graphicsFormat;
int num = (int)graphicsFormat;
int num2 = (int)graphicsFormat;
int num3 = Mathf.Min(num, num2);
int num4 = Mathf.RoundToInt(Mathf.Log((float)num, 2f)) - 1;
int num5 = Mathf.Clamp(num, 1, num4);
RenderTexture[] array = new RenderTexture[num5];
int num6 = 0;
if (num5 > 0)
{
num -= num5;
num = num2;
num -= num5;
GraphicsFormat graphicsFormat2 = FAACBOBPIKK.graphicsFormat;
RenderTexture renderTexture;
if (renderTexture != 0)
{
}
array[0] = renderTexture;
int length = array.Length;
if (num6 == 0)
{
}
RenderTexture renderTexture2 = array[num6];
int num7 = 0;
FPKIFEPMJFK.OMCPCPLPCNK(renderTexture2, renderTexture, num7);
num6++;
}
GraphicsFormat graphicsFormat3 = FAACBOBPIKK.graphicsFormat;
int num8 = num5 - 1;
RenderTexture renderTexture3 = array[num8];
Material dropShadowMaterial = FPKIFEPMJFK.PBGBNMCPEAJ.DropShadowMaterial;
RenderTexture renderTexture4;
FPKIFEPMJFK.OMCPCPLPCNK(renderTexture3, renderTexture4, dropShadowMaterial);
RenderTexture.ReleaseTemporary(array[num8]);
if (renderTexture4 != 0)
{
}
array[0] = renderTexture4;
if (num5 > 0)
{
int length2 = array.Length;
RenderTexture renderTexture5 = array[num8];
if (num8 > 0)
{
}
if (num5 > 0)
{
RenderTexture.ReleaseTemporary(array[num6]);
num6++;
}
}
}
// Token: 0x0600ED0B RID: 60683 RVA: 0x00383004 File Offset: 0x00381204
[Token(Token = "0x600ED0B")]
[Address(RVA = "0x1652340", Offset = "0x1650D40", VA = "0x181652340")]
private static void OMCPCPLPCNK(RenderTexture DIEPOPNJNCO, RenderTexture IKAFBCDJOCL, [Optional] Material KFENPJENIOI)
{
EOAEDHMGACB.KFHLFMBHDBC(IKAFBCDJOCL);
int num = 0;
if (!(KFENPJENIOI != num))
{
Graphics.Blit(DIEPOPNJNCO, IKAFBCDJOCL);
return;
}
Graphics.Blit(DIEPOPNJNCO, IKAFBCDJOCL, KFENPJENIOI);
}
// Token: 0x04009D73 RID: 40307
[Token(Token = "0x4009D73")]
private static readonly PoseableAvatarConfig PBGBNMCPEAJ = OIOLECLLCPM.GDJBDCKGDLE<PoseableAvatarConfig>("LoadingScreen");
// Token: 0x04009D74 RID: 40308
[Token(Token = "0x4009D74")]
private static global::System.Random PNLDCPGAOPC = new global::System.Random((int)DateTime.Now.dateData);
// Token: 0x04009D75 RID: 40309
[Token(Token = "0x4009D75")]
public static string KBPLNLKJCMO = "LoadingScreen";
// Token: 0x0200219C RID: 8604
[Token(Token = "0x200219C")]
[CompilerGenerated]
private sealed class EAPKGEEBNAD
{
// Token: 0x0600ED0D RID: 60685 RVA: 0x00383070 File Offset: 0x00381270
[Token(Token = "0x600ED0D")]
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
public EAPKGEEBNAD()
{
}
// Token: 0x0600ED0E RID: 60686 RVA: 0x00383084 File Offset: 0x00381284
[Token(Token = "0x600ED0E")]
[Address(RVA = "0x164AE10", Offset = "0x1649810", VA = "0x18164AE10")]
internal IPromise <CaptureAvatarPoseAsync>b__0()
{
GameObject gameObject = this.puppetInstance.gameObject;
RenderTexture renderTexture = this.renderTexture;
ImposterRenderConfig renderConfiguration = this.asset.RenderConfiguration;
if (renderConfiguration == 0)
{
PoseableAvatarConfig pbgbnmcpeaj = FPKIFEPMJFK.PBGBNMCPEAJ;
}
JODFIHBJHJM.LHIJJOKKALC(gameObject, renderTexture, renderConfiguration);
IPromise <CompletedPromise>k__BackingField = Promise.<CompletedPromise>k__BackingField;
IPromise promise;
return promise;
}
// Token: 0x0600ED0F RID: 60687 RVA: 0x003830E4 File Offset: 0x003812E4
[Token(Token = "0x600ED0F")]
[Address(RVA = "0x164AFE0", Offset = "0x16499E0", VA = "0x18164AFE0")]
internal void <CaptureAvatarPoseAsync>b__1()
{
global::UnityEngine.Object.Destroy(this.puppetInstance.gameObject);
}
// Token: 0x04009D76 RID: 40310
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4009D76")]
public PoseableAvatarPuppet puppetInstance;
// Token: 0x04009D77 RID: 40311
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4009D77")]
public RenderTexture renderTexture;
// Token: 0x04009D78 RID: 40312
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4009D78")]
public PoseableAvatarAsset asset;
}
}