Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/HNBDKLBDBHI.cs
T
2026-04-08 23:40:05 +02:00

36 lines
1.0 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02002A7E RID: 10878
[Token(Token = "0x2002A7E")]
[StructLayout(0)]
public readonly struct HNBDKLBDBHI
{
// Token: 0x06012F11 RID: 77585 RVA: 0x004896FC File Offset: 0x004878FC
[Token(Token = "0x6012F11")]
[Address(RVA = "0x23A2A0", Offset = "0x2396A0", VA = "0x18023A2A0")]
public HNBDKLBDBHI(bool isEnabled, Player pushedPlayer, Vector3 pushVelocity)
{
float z = pushVelocity.z;
this.OMCMAIOKNII = isEnabled;
this.OMCMAIOKNII.z = pushedPlayer;
}
// Token: 0x0400CDCF RID: 52687
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x400CDCF")]
public readonly bool KMOBPHAEFED;
// Token: 0x0400CDD0 RID: 52688
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x400CDD0")]
public readonly Player FACGKJDJDDI;
// Token: 0x0400CDD1 RID: 52689
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400CDD1")]
public readonly Vector3 OMCMAIOKNII;
}