98 lines
2.5 KiB
C#
98 lines
2.5 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom.Systems;
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using UnityEngine;
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// Token: 0x02000629 RID: 1577
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[Token(Token = "0x2000629")]
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[StructLayout(3)]
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public class MainTextureOverride : MonoBehaviour
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{
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// Token: 0x06002DF7 RID: 11767 RVA: 0x000BFEE4 File Offset: 0x000BE0E4
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[Token(Token = "0x6002DF7")]
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[Address(RVA = "0x109D210", Offset = "0x109BC10", VA = "0x18109D210")]
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private void Start()
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{
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Texture2D texture2D2;
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if (SingletonMonoBehaviour.Instance.<DPODFAMMHGA>k__BackingField <= (InputManager.LNEHPBFDEGG)6)
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{
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Texture2D texture2D = this.oculusQuest;
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int num = 0;
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if (texture2D != num)
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{
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}
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texture2D2 = this.oculusRift;
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}
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int num2 = 0;
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Texture2D texture2D3;
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if (texture2D2 == num2)
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{
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texture2D3 = this.defaultTexture;
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}
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int num3 = 0;
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if (texture2D3 != num3)
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{
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Material material = this.renderer.GetMaterial();
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int bmbhiolhcli = PAMNDKEGFFG.BMBHIOLHCLI;
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material.SetTextureImpl(bmbhiolhcli, texture2D3);
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}
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}
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// Token: 0x06002DF8 RID: 11768 RVA: 0x000BFF64 File Offset: 0x000BE164
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[Token(Token = "0x6002DF8")]
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[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
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public MainTextureOverride()
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{
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}
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// Token: 0x040026F3 RID: 9971
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40026F3")]
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[SerializeField]
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private Renderer renderer;
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// Token: 0x040026F4 RID: 9972
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x40026F4")]
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[SerializeField]
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[Header("Texture Overrides")]
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private Texture2D defaultTexture;
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// Token: 0x040026F5 RID: 9973
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x40026F5")]
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[SerializeField]
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private Texture2D steamVrVive;
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// Token: 0x040026F6 RID: 9974
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
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[Token(Token = "0x40026F6")]
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[SerializeField]
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private Texture2D steamVrOculus;
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// Token: 0x040026F7 RID: 9975
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
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[Token(Token = "0x40026F7")]
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[SerializeField]
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private Texture2D steamVrMicrosoft;
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// Token: 0x040026F8 RID: 9976
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
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[Token(Token = "0x40026F8")]
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[SerializeField]
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private Texture2D oculusRift;
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// Token: 0x040026F9 RID: 9977
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
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[Token(Token = "0x40026F9")]
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[SerializeField]
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private Texture2D oculusQuest;
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// Token: 0x040026FA RID: 9978
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
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[Token(Token = "0x40026FA")]
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[SerializeField]
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private Texture2D ps4Move;
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}
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