Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/MainTextureOverride.cs
T
2026-04-08 23:40:05 +02:00

98 lines
2.5 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Systems;
using UnityEngine;
// Token: 0x02000629 RID: 1577
[Token(Token = "0x2000629")]
[StructLayout(3)]
public class MainTextureOverride : MonoBehaviour
{
// Token: 0x06002DF7 RID: 11767 RVA: 0x000BFEE4 File Offset: 0x000BE0E4
[Token(Token = "0x6002DF7")]
[Address(RVA = "0x109D210", Offset = "0x109BC10", VA = "0x18109D210")]
private void Start()
{
Texture2D texture2D2;
if (SingletonMonoBehaviour.Instance.<DPODFAMMHGA>k__BackingField <= (InputManager.LNEHPBFDEGG)6)
{
Texture2D texture2D = this.oculusQuest;
int num = 0;
if (texture2D != num)
{
}
texture2D2 = this.oculusRift;
}
int num2 = 0;
Texture2D texture2D3;
if (texture2D2 == num2)
{
texture2D3 = this.defaultTexture;
}
int num3 = 0;
if (texture2D3 != num3)
{
Material material = this.renderer.GetMaterial();
int bmbhiolhcli = PAMNDKEGFFG.BMBHIOLHCLI;
material.SetTextureImpl(bmbhiolhcli, texture2D3);
}
}
// Token: 0x06002DF8 RID: 11768 RVA: 0x000BFF64 File Offset: 0x000BE164
[Token(Token = "0x6002DF8")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public MainTextureOverride()
{
}
// Token: 0x040026F3 RID: 9971
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x40026F3")]
[SerializeField]
private Renderer renderer;
// Token: 0x040026F4 RID: 9972
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x40026F4")]
[SerializeField]
[Header("Texture Overrides")]
private Texture2D defaultTexture;
// Token: 0x040026F5 RID: 9973
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x40026F5")]
[SerializeField]
private Texture2D steamVrVive;
// Token: 0x040026F6 RID: 9974
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x40026F6")]
[SerializeField]
private Texture2D steamVrOculus;
// Token: 0x040026F7 RID: 9975
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x40026F7")]
[SerializeField]
private Texture2D steamVrMicrosoft;
// Token: 0x040026F8 RID: 9976
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x40026F8")]
[SerializeField]
private Texture2D oculusRift;
// Token: 0x040026F9 RID: 9977
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x40026F9")]
[SerializeField]
private Texture2D oculusQuest;
// Token: 0x040026FA RID: 9978
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x40026FA")]
[SerializeField]
private Texture2D ps4Move;
}