Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/ProximityScoreSettings.cs
T
2026-04-08 23:40:05 +02:00

42 lines
1.1 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000169 RID: 361
[Token(Token = "0x2000169")]
[Serializable]
[StructLayout(0, Size = 32)]
public struct ProximityScoreSettings
{
// Token: 0x040008CF RID: 2255
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008CF")]
public float MinThreshold;
// Token: 0x040008D0 RID: 2256
[global::Cpp2IlInjected.FieldOffset(Offset = "0x4")]
[Token(Token = "0x40008D0")]
public float MaxThreshold;
// Token: 0x040008D1 RID: 2257
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x40008D1")]
public float MinScore;
// Token: 0x040008D2 RID: 2258
[global::Cpp2IlInjected.FieldOffset(Offset = "0xC")]
[Token(Token = "0x40008D2")]
public float MaxScore;
// Token: 0x040008D3 RID: 2259
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x40008D3")]
public bool UseCurve;
// Token: 0x040008D4 RID: 2260
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x40008D4")]
public AnimationCurve DistanceScoreCurve;
}