Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Core/MarkObjectAsLegacy.cs
T
2026-04-08 23:40:05 +02:00

31 lines
775 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core
{
// Token: 0x020027F6 RID: 10230
[Token(Token = "0x20027F6")]
[StructLayout(3)]
public class MarkObjectAsLegacy : MonoBehaviour
{
// Token: 0x06011F24 RID: 73508 RVA: 0x0044A4A4 File Offset: 0x004486A4
[Token(Token = "0x6011F24")]
[Address(RVA = "0x19A59C0", Offset = "0x19A43C0", VA = "0x1819A59C0")]
private void OnDrawGizmos()
{
Transform transform = base.transform;
Vector3 vector;
float z = vector.z;
}
// Token: 0x06011F25 RID: 73509 RVA: 0x0044A4C8 File Offset: 0x004486C8
[Token(Token = "0x6011F25")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public MarkObjectAsLegacy()
{
}
}
}