Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Inputs/PS4MoveVRInputHandler.cs
T
2026-04-08 23:40:05 +02:00

455 lines
19 KiB
C#

using System;
using System.Collections;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Inputs
{
// Token: 0x020022A7 RID: 8871
[Token(Token = "0x20022A7")]
[Serializable]
[StructLayout(3)]
public class PS4MoveVRInputHandler : VRInputHandler
{
// Token: 0x170028E8 RID: 10472
// (get) Token: 0x0600F370 RID: 62320 RVA: 0x00398FD0 File Offset: 0x003971D0
[Token(Token = "0x170028E8")]
public override bool RotateWithStrafeButtonsWhenSelfScaling
{
[Token(Token = "0x600F370")]
[Address(RVA = "0x4405A0", Offset = "0x43EFA0", VA = "0x1804405A0", Slot = "6")]
get
{
return true;
}
}
// Token: 0x0600F371 RID: 62321 RVA: 0x00398FE0 File Offset: 0x003971E0
[Token(Token = "0x600F371")]
[Address(RVA = "0x10CFC40", Offset = "0x10CE640", VA = "0x1810CFC40")]
public PS4MoveVRInputHandler()
{
KDIPPLKJINL kdipplkjinl = new KDIPPLKJINL();
this.discreteAxis = kdipplkjinl;
base..ctor();
}
// Token: 0x0600F372 RID: 62322 RVA: 0x00399000 File Offset: 0x00397200
[Token(Token = "0x600F372")]
[Address(RVA = "0x10CFB40", Offset = "0x10CE540", VA = "0x1810CFB40", Slot = "7")]
public override void OPIJJOOOLBN()
{
PS4MoveInput ps4MoveInput = this.ps4MoveInput;
int num = 0;
if (ps4MoveInput == num)
{
PS4MoveInput ps4MoveInput2 = this.rawTrackerTransform.gameObject.AddComponent<PS4MoveInput>();
this.ps4MoveInput = ps4MoveInput2;
bool flag;
ps4MoveInput2.controllerIndex = (flag ? 1 : 0);
}
PS4MoveInput ps4MoveInput3 = this.ps4MoveInput;
Action action = new Action(this.DKDJPGCAIEM);
ps4MoveInput3.DJDGPJIAKCC += action;
}
// Token: 0x0600F373 RID: 62323 RVA: 0x00399068 File Offset: 0x00397268
[Token(Token = "0x600F373")]
[Address(RVA = "0x10CE700", Offset = "0x10CD100", VA = "0x1810CE700", Slot = "8")]
public override void BCGEIPOPAME()
{
PS4MoveInput ps4MoveInput = this.ps4MoveInput;
int num = 0;
if (ps4MoveInput != num)
{
PS4MoveInput ps4MoveInput2 = this.ps4MoveInput;
Action action = new Action(this.DKDJPGCAIEM);
ps4MoveInput2.DJDGPJIAKCC -= action;
}
}
// Token: 0x0600F374 RID: 62324 RVA: 0x003990AC File Offset: 0x003972AC
[Token(Token = "0x600F374")]
[Address(RVA = "0x10CE7E0", Offset = "0x10CD1E0", VA = "0x1810CE7E0")]
private void DKDJPGCAIEM()
{
int num;
do
{
bool isConnected = this.ps4MoveInput.HAEAADBHHEE;
this.<IsConnected>k__BackingField = isConnected;
PS4MoveInput ps4MoveInput = this.ps4MoveInput;
if (ps4MoveInput.<NGKANHPFJPM>k__BackingField)
{
}
bool flag = ps4MoveInput.<PCDPOIDGCMF>k__BackingField;
this.<IsTracking>k__BackingField = flag;
Vector3 zero = Vector3.zero;
num = 0;
Vector3 vector;
float z = vector.z;
this.linearVelocity.z = z;
Vector3 zero2 = Vector3.zero;
Vector3 vector2;
float z2 = vector2.z;
this.angularVelocity.z = z2;
}
while (!this.ps4MoveInput.<NGKANHPFJPM>k__BackingField);
this.rawTrackerTransform.localPosition = num;
if (this.ps4MoveInput.<PCDPOIDGCMF>k__BackingField)
{
this.rawTrackerTransform.localRotation = num;
}
Transform parent = this.rawTrackerTransform.parent;
float z3 = this.ps4MoveInput.<EMPBIIOGNFE>k__BackingField.z;
Transform rawTrackerTransform = this.rawTrackerTransform;
Vector3 vector3;
float z4 = vector3.z;
this.linearVelocity.z = z4;
Transform parent2 = rawTrackerTransform.parent;
float z5 = this.ps4MoveInput.<IFLAFFLBMKC>k__BackingField.z;
Vector3 vector4;
float z6 = vector4.z;
this.angularVelocity.z = z6;
base.FOOPBDPACBJ();
}
// Token: 0x0600F375 RID: 62325 RVA: 0x003991E0 File Offset: 0x003973E0
[Token(Token = "0x600F375")]
[Address(RVA = "0x10CECB0", Offset = "0x10CD6B0", VA = "0x1810CECB0", Slot = "11")]
protected override void GCGIMANBGKD(ref VRInputHandler.EFAKPOCFMPC GKNIHNHGBKC)
{
PS4MoveVRInputHandler.Map map = this.map;
PS4MoveInput ps4MoveInput = this.ps4MoveInput;
PENPGMAJAAO selfScalingButton = map.SelfScalingButton;
PS4MoveInput ps4MoveInput2 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput3 = this.ps4MoveInput;
GKNIHNHGBKC.GODIAMIEPJG = ps4MoveInput3;
bool flag;
GKNIHNHGBKC.GODIAMIEPJG.GPGHKKMCFIF = flag;
PS4MoveVRInputHandler.Map map2 = this.map;
PS4MoveInput ps4MoveInput4 = this.ps4MoveInput;
PENPGMAJAAO menuButton = map2.MenuButton;
PS4MoveInput ps4MoveInput5 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput6 = this.ps4MoveInput;
GKNIHNHGBKC.BDDMHHDKLHE = ps4MoveInput6;
bool flag2;
GKNIHNHGBKC.BDDMHHDKLHE.GPGHKKMCFIF = flag2;
PS4MoveVRInputHandler.Map map3 = this.map;
PS4MoveInput ps4MoveInput7 = this.ps4MoveInput;
PENPGMAJAAO slideButton = map3.SlideButton;
PS4MoveInput ps4MoveInput8 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput9 = this.ps4MoveInput;
GKNIHNHGBKC.KCEKNHAKHGA = ps4MoveInput9;
bool flag3;
GKNIHNHGBKC.KCEKNHAKHGA.GPGHKKMCFIF = flag3;
float triggerAxis = this.ps4MoveInput.GetTriggerAxis();
GKNIHNHGBKC.BDLBPMGCPEE = triggerAxis;
PS4MoveVRInputHandler.Map map4 = this.map;
PS4MoveInput ps4MoveInput10 = this.ps4MoveInput;
PENPGMAJAAO pushToTalkButton = map4.PushToTalkButton;
PS4MoveInput ps4MoveInput11 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput12 = this.ps4MoveInput;
GKNIHNHGBKC.LGFOEBJPDKA = ps4MoveInput12;
bool flag4;
GKNIHNHGBKC.LGFOEBJPDKA.GPGHKKMCFIF = flag4;
PS4MoveVRInputHandler.Map map5 = this.map;
PS4MoveInput ps4MoveInput13 = this.ps4MoveInput;
PENPGMAJAAO rotateLeftButton = map5.RotateLeftButton;
PS4MoveInput ps4MoveInput14 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput15 = this.ps4MoveInput;
GKNIHNHGBKC.JOOMEAKJBIJ = ps4MoveInput15;
bool flag5;
GKNIHNHGBKC.JOOMEAKJBIJ.GPGHKKMCFIF = flag5;
PS4MoveVRInputHandler.Map map6 = this.map;
PS4MoveInput ps4MoveInput16 = this.ps4MoveInput;
PENPGMAJAAO rotateRightButton = map6.RotateRightButton;
PS4MoveInput ps4MoveInput17 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput18 = this.ps4MoveInput;
GKNIHNHGBKC.ALFHDHKHNHH = ps4MoveInput18;
bool flag6;
GKNIHNHGBKC.ALFHDHKHNHH.GPGHKKMCFIF = flag6;
PS4MoveVRInputHandler.Map map7 = this.map;
PS4MoveInput ps4MoveInput19 = this.ps4MoveInput;
PENPGMAJAAO rotateLeftButton2 = map7.RotateLeftButton;
PS4MoveInput ps4MoveInput20 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput21 = this.ps4MoveInput;
GKNIHNHGBKC.GABPKEBDLDD = ps4MoveInput21;
bool flag7;
GKNIHNHGBKC.GABPKEBDLDD.GPGHKKMCFIF = flag7;
PS4MoveVRInputHandler.Map map8 = this.map;
PS4MoveInput ps4MoveInput22 = this.ps4MoveInput;
PENPGMAJAAO rotateRightButton2 = map8.RotateRightButton;
PS4MoveInput ps4MoveInput23 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput24 = this.ps4MoveInput;
GKNIHNHGBKC.HHEFMPACNEJ = ps4MoveInput24;
bool flag8;
GKNIHNHGBKC.HHEFMPACNEJ.GPGHKKMCFIF = flag8;
FDKPONPCGGC fdkponpcggc;
bool gpghkkmcfif = fdkponpcggc.GPGHKKMCFIF;
GKNIHNHGBKC.MLHDMEMGHEO.GPGHKKMCFIF = gpghkkmcfif;
PS4MoveVRInputHandler.Map map9 = this.map;
PS4MoveInput ps4MoveInput25 = this.ps4MoveInput;
PENPGMAJAAO sprintButton = map9.SprintButton;
PS4MoveInput ps4MoveInput26 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput27 = this.ps4MoveInput;
GKNIHNHGBKC.EHKHLEFKJND = ps4MoveInput27;
bool flag9;
GKNIHNHGBKC.EHKHLEFKJND.GPGHKKMCFIF = flag9;
PS4MoveVRInputHandler.Map map10 = this.map;
PS4MoveInput ps4MoveInput28 = this.ps4MoveInput;
PENPGMAJAAO teleportButton = map10.TeleportButton;
PS4MoveInput ps4MoveInput29 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput30 = this.ps4MoveInput;
GKNIHNHGBKC.KJDKBHKNHPD = ps4MoveInput30;
bool flag10;
GKNIHNHGBKC.KJDKBHKNHPD.GPGHKKMCFIF = flag10;
bool button = this.ps4MoveInput.GetButton(PENPGMAJAAO.Circle);
bool button2 = this.ps4MoveInput.GetButton(PENPGMAJAAO.Circle);
PS4MoveInput ps4MoveInput31 = this.ps4MoveInput;
bool button3 = ps4MoveInput31.GetButton(PENPGMAJAAO.Circle);
GKNIHNHGBKC.ENELOGEDELM = ps4MoveInput31;
GKNIHNHGBKC.ENELOGEDELM.GPGHKKMCFIF = button3;
bool button4 = this.ps4MoveInput.GetButton((PENPGMAJAAO)((uint)128));
bool button5 = this.ps4MoveInput.GetButton((PENPGMAJAAO)((uint)128));
PS4MoveInput ps4MoveInput32 = this.ps4MoveInput;
bool button6 = ps4MoveInput32.GetButton((PENPGMAJAAO)((uint)128));
GKNIHNHGBKC.JPKDJHOBJKN = ps4MoveInput32;
GKNIHNHGBKC.JPKDJHOBJKN.GPGHKKMCFIF = button6;
bool button7 = this.ps4MoveInput.GetButton(PENPGMAJAAO.Cross);
bool button8 = this.ps4MoveInput.GetButton(PENPGMAJAAO.Cross);
PS4MoveInput ps4MoveInput33 = this.ps4MoveInput;
bool button9 = ps4MoveInput33.GetButton(PENPGMAJAAO.Cross);
GKNIHNHGBKC.CHEFGOANLDH = ps4MoveInput33;
GKNIHNHGBKC.CHEFGOANLDH.GPGHKKMCFIF = button9;
KDIPPLKJINL kdipplkjinl = this.discreteAxis;
int num = 0;
float num2;
GKNIHNHGBKC.EJAJMANMAFG = num2;
GKNIHNHGBKC.EJAJMANMAFG.y = num2;
float triggerAxis2 = this.ps4MoveInput.GetTriggerAxis();
GKNIHNHGBKC.LOKMOOGCDHI = triggerAxis2;
GKNIHNHGBKC.LOKMOOGCDHI.JIBLKPMDPOF = triggerAxis2;
float triggerAxis3 = this.ps4MoveInput.GetTriggerAxis();
DeprecatedAxisSettings triggerSettings = this.map.TriggerSettings;
float num3 = DeprecatedAxisSettings.DAPOOKKDMKB(triggerAxis3, triggerSettings);
GKNIHNHGBKC.PHIKDNMBFDL = num3;
PS4MoveVRInputHandler.Map map11 = this.map;
PS4MoveInput ps4MoveInput34 = this.ps4MoveInput;
PENPGMAJAAO selfScalingButton2 = map11.SelfScalingButton;
PS4MoveInput ps4MoveInput35 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput36 = this.ps4MoveInput;
GKNIHNHGBKC.HMPJMBEFGMM = ps4MoveInput36;
bool flag11;
GKNIHNHGBKC.HMPJMBEFGMM.GPGHKKMCFIF = flag11;
PENPGMAJAAO[] rcmainButtons = this.map.RCMainButtons;
int num4 = 0;
int length = rcmainButtons.Length;
if (num < length)
{
PS4MoveInput ps4MoveInput37 = this.ps4MoveInput;
PENPGMAJAAO penpgmajaao = rcmainButtons[num];
PS4MoveInput ps4MoveInput38 = this.ps4MoveInput;
PS4MoveInput ps4MoveInput39 = this.ps4MoveInput;
num++;
}
GKNIHNHGBKC.BIOLPKIKBMN = length;
GKNIHNHGBKC.BIOLPKIKBMN.GPGHKKMCFIF = num4 != 0;
float triggerAxis4 = this.ps4MoveInput.GetTriggerAxis();
GKNIHNHGBKC.MMIGCAIKDOB = triggerAxis4;
GKNIHNHGBKC.MMIGCAIKDOB.JIBLKPMDPOF = triggerAxis4;
PS4MoveVRInputHandler.Map map12 = this.map;
PS4MoveInput ps4MoveInput40 = this.ps4MoveInput;
PENPGMAJAAO teleportButton2 = map12.TeleportButton;
if (ps4MoveInput40.GetButton(teleportButton2))
{
Transform rawTrackerTransform = this.rawTrackerTransform;
Transform rawTrackerTransform2 = this.rawTrackerTransform;
Vector3 vector;
float z = vector.z;
this.RCVirtualJoystickReferenceForward.z = z;
Transform rawTrackerTransform3 = this.rawTrackerTransform;
Vector3 vector2;
float z2 = vector2.z;
this.RCVirtualJoystickReferenceRight.z = z2;
Vector3 vector3;
float z3 = vector3.z;
this.RCVirtualJoystickReferenceUp.z = z3;
}
PS4MoveVRInputHandler.Map map13 = this.map;
PS4MoveInput ps4MoveInput41 = this.ps4MoveInput;
PENPGMAJAAO teleportButton3 = map13.TeleportButton;
if (!ps4MoveInput41.GetButton(teleportButton3))
{
Vector2 zero = Vector2.zero;
GKNIHNHGBKC.JBKKAKDEGHJ = triggerAxis4;
GKNIHNHGBKC.JBKKAKDEGHJ.y = num2;
return;
}
Transform rawTrackerTransform4 = this.rawTrackerTransform;
float z4 = this.RCVirtualJoystickReferenceRight.z;
float num5;
num2 = num5;
GKNIHNHGBKC.JBKKAKDEGHJ = num5;
GKNIHNHGBKC.JBKKAKDEGHJ.y = num2;
throw new NullReferenceException();
}
// Token: 0x0600F376 RID: 62326 RVA: 0x00399784 File Offset: 0x00397984
[Token(Token = "0x600F376")]
[Address(RVA = "0x10CEC30", Offset = "0x10CD630", VA = "0x1810CEC30", Slot = "12")]
protected override IEnumerator FMKCAMLBNKF(int DHFKOLKOCKP, float LAIPKAHGIJF, bool OBDMPHDGBLG = false)
{
/*
An exception occurred when decompiling this method (0600F376)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.IEnumerator RecRoom.Inputs.PS4MoveVRInputHandler::FMKCAMLBNKF(System.Int32,System.Single,System.Boolean)
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
call:void(BCFPLICDIGB::System.IDisposable.Dispose, ldloc:BCFPLICDIGB(var_0))
stfld:float32(BCFPLICDIGB::intensity, ldloc:BCFPLICDIGB(var_0), ldloc:float32(LAIPKAHGIJF))
stfld:PS4MoveVRInputHandler(BCFPLICDIGB::<>4__this, ldloc:BCFPLICDIGB(var_0), ldloc:PS4MoveVRInputHandler(this))
stfld:int32(BCFPLICDIGB::<>1__state, ldloc:BCFPLICDIGB(var_0), conv.u8:uint64[exp:int32](ldc.i8:int64[exp:uint64](0)))
stfld:int32(BCFPLICDIGB::milliseconds, ldloc:BCFPLICDIGB(var_0), ldloc:int32(DHFKOLKOCKP))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
// Token: 0x0600F377 RID: 62327 RVA: 0x003997B4 File Offset: 0x003979B4
[Token(Token = "0x600F377")]
[Address(RVA = "0x10CFAB0", Offset = "0x10CE4B0", VA = "0x1810CFAB0")]
private FDKPONPCGGC JJNOHCAADLH(PENPGMAJAAO DNGKIAJLLHG)
{
bool supportsAimWalkAndStickWalkSimultaneously = base.NCCJFAIDFGE;
bool supportsAimWalkAndStickWalkSimultaneously2 = base.NCCJFAIDFGE;
bool supportsAimWalkAndStickWalkSimultaneously3 = base.NCCJFAIDFGE;
throw new NullReferenceException();
}
// Token: 0x0600F378 RID: 62328 RVA: 0x003997DC File Offset: 0x003979DC
[Token(Token = "0x600F378")]
[Address(RVA = "0x10CF9A0", Offset = "0x10CE3A0", VA = "0x1810CF9A0")]
private FDKPONPCGGC JJNOHCAADLH(PENPGMAJAAO[] NILPPGBINOL)
{
int num = 0;
PENPGMAJAAO penpgmajaao = NILPPGBINOL[52];
PENPGMAJAAO penpgmajaao2 = NILPPGBINOL[52];
PENPGMAJAAO penpgmajaao3 = NILPPGBINOL[52];
num++;
throw new NullReferenceException();
}
// Token: 0x0600F379 RID: 62329 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x600F379")]
[Address(RVA = "0x10CE7C0", Offset = "0x10CD1C0", VA = "0x1810CE7C0")]
private FDKPONPCGGC CPDHLBBPIGB(bool LIELNGADLCL)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600F37A RID: 62330 RVA: 0x00399814 File Offset: 0x00397A14
[Token(Token = "0x600F37A")]
[Address(RVA = "0x10CF960", Offset = "0x10CE360", VA = "0x1810CF960")]
private MOIPDBJEBEL ICHCINMFFBD()
{
float triggerAxis = this.ps4MoveInput.GetTriggerAxis();
throw new NullReferenceException();
}
// Token: 0x0400A2F9 RID: 41721
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x400A2F9")]
[SerializeField]
private PS4MoveVRInputHandler.Map map;
// Token: 0x0400A2FA RID: 41722
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x400A2FA")]
private PS4MoveInput ps4MoveInput;
// Token: 0x0400A2FB RID: 41723
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x400A2FB")]
private KDIPPLKJINL discreteAxis;
// Token: 0x020022A8 RID: 8872
[Token(Token = "0x20022A8")]
[Serializable]
public class Map
{
// Token: 0x0600F37B RID: 62331 RVA: 0x00399834 File Offset: 0x00397A34
[Token(Token = "0x600F37B")]
[Address(RVA = "0x10CC9D0", Offset = "0x10CB3D0", VA = "0x1810CC9D0")]
public Map()
{
PENPGMAJAAO[] array = new PENPGMAJAAO[2];
array[0] = (PENPGMAJAAO)((ulong)64L);
array[0] = (PENPGMAJAAO)((ulong)32L);
this.RCMainButtons = array;
base..ctor();
}
// Token: 0x0400A2FC RID: 41724
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400A2FC")]
public PENPGMAJAAO MenuButton = (PENPGMAJAAO)((ulong)16L);
// Token: 0x0400A2FD RID: 41725
[global::Cpp2IlInjected.FieldOffset(Offset = "0x14")]
[Token(Token = "0x400A2FD")]
public PENPGMAJAAO SlideButton = (PENPGMAJAAO)((ulong)128L);
// Token: 0x0400A2FE RID: 41726
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400A2FE")]
public PENPGMAJAAO SelfScalingButton = (PENPGMAJAAO)((ulong)128L);
// Token: 0x0400A2FF RID: 41727
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400A2FF")]
public PENPGMAJAAO SprintButton = (PENPGMAJAAO)((ulong)4L);
// Token: 0x0400A300 RID: 41728
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400A300")]
public PENPGMAJAAO TeleportButton = (PENPGMAJAAO)((ulong)4L);
// Token: 0x0400A301 RID: 41729
[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
[Token(Token = "0x400A301")]
public PENPGMAJAAO PushToTalkButton;
// Token: 0x0400A302 RID: 41730
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400A302")]
public PENPGMAJAAO RotateLeftButton = (PENPGMAJAAO)((ulong)64L);
// Token: 0x0400A303 RID: 41731
[global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400A303")]
public PENPGMAJAAO RotateRightButton = (PENPGMAJAAO)((ulong)32L);
// Token: 0x0400A304 RID: 41732
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400A304")]
public PENPGMAJAAO[] RCMainButtons;
// Token: 0x0400A305 RID: 41733
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x400A305")]
public DeprecatedAxisSettings TriggerSettings;
}
}
}