Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/PS4CameraCrashWorkaround.cs
T
2026-04-08 23:40:05 +02:00

29 lines
731 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x02001CBC RID: 7356
[Token(Token = "0x2001CBC")]
[RequireComponent(typeof(Camera))]
[StructLayout(3)]
public class PS4CameraCrashWorkaround : MonoBehaviour
{
// Token: 0x0600C631 RID: 50737 RVA: 0x002EE7EC File Offset: 0x002EC9EC
[Token(Token = "0x600C631")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public PS4CameraCrashWorkaround()
{
}
// Token: 0x0400830C RID: 33548
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400830C")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.Self, false, false)]
private Camera camera;
}
}