56 lines
1.5 KiB
C#
56 lines
1.5 KiB
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using Cpp2IlInjected;
|
|
using Photon.Pun;
|
|
using UnityEngine;
|
|
|
|
namespace RecRoom
|
|
{
|
|
// Token: 0x02001C9C RID: 7324
|
|
[Token(Token = "0x2001C9C")]
|
|
[StructLayout(3)]
|
|
public class PoolTableCushion : MonoBehaviourPun
|
|
{
|
|
// Token: 0x0600C57B RID: 50555 RVA: 0x002EBAF0 File Offset: 0x002E9CF0
|
|
[Token(Token = "0x600C57B")]
|
|
[Address(RVA = "0x11460C0", Offset = "0x1144AC0", VA = "0x1811460C0")]
|
|
public void HandlePoolBallCollision(PoolBall IPEBHLIPINK, Collision GBJHLKOJGPB)
|
|
{
|
|
Transform transform = base.transform;
|
|
int num = 0;
|
|
float num2;
|
|
if (num2 < (float)num)
|
|
{
|
|
RigidbodyEx rigidbodyEx = IPEBHLIPINK.tool.rigidbodyEx;
|
|
float num3 = Mathf.Clamp01(num2);
|
|
float num4 = Mathf.Lerp(0.3f, 0.9f, num3);
|
|
Transform transform2 = base.transform;
|
|
float num5;
|
|
num3 = num5;
|
|
num3 = Mathf.InverseLerp((float)0, 180f, num3);
|
|
num3 = Mathf.Lerp(1f, num4, num3);
|
|
Transform transform3 = base.transform;
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600C57C RID: 50556 RVA: 0x002EBB70 File Offset: 0x002E9D70
|
|
[Token(Token = "0x600C57C")]
|
|
[Address(RVA = "0x6A4030", Offset = "0x6A2A30", VA = "0x1806A4030")]
|
|
public PoolTableCushion()
|
|
{
|
|
}
|
|
|
|
// Token: 0x040082A8 RID: 33448
|
|
[Token(Token = "0x40082A8")]
|
|
private const float NNCFPEIFGEN = 0.3f;
|
|
|
|
// Token: 0x040082A9 RID: 33449
|
|
[Token(Token = "0x40082A9")]
|
|
private const float PPEFMHFJIAF = 0.9f;
|
|
|
|
// Token: 0x040082AA RID: 33450
|
|
[Token(Token = "0x40082AA")]
|
|
private const float AOJFGOMDGBH = 2.5f;
|
|
}
|
|
}
|