Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Tools/Groups/PokerChipVisual.cs
T
2026-04-08 23:40:05 +02:00

60 lines
1.5 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Tools.Groups
{
// Token: 0x02002648 RID: 9800
[Token(Token = "0x2002648")]
[StructLayout(3)]
public class PokerChipVisual : MonoBehaviour
{
// Token: 0x17002E1C RID: 11804
// (set) Token: 0x06010F52 RID: 69458 RVA: 0x003FC988 File Offset: 0x003FAB88
[Token(Token = "0x17002E1C")]
public PokerChip.OIOHECHKDAB DMLIOOCLKKP
{
[Token(Token = "0x6010F52")]
[Address(RVA = "0x1A70260", Offset = "0x1A6EC60", VA = "0x181A70260")]
set
{
Renderer[] array = this.chipRenderers;
int num = 0;
if (num < array.Length)
{
Renderer[] array2 = this.chipRenderers;
Renderer[] array3 = this.chipRenderers;
num++;
}
}
}
// Token: 0x06010F53 RID: 69459 RVA: 0x003FC9C4 File Offset: 0x003FABC4
[Token(Token = "0x6010F53")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public PokerChipVisual()
{
}
// Token: 0x0400B444 RID: 46148
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400B444")]
[SerializeField]
private Renderer[] chipRenderers;
// Token: 0x02002649 RID: 9801
[Token(Token = "0x2002649")]
private static class BGODNNFMJBF
{
// Token: 0x0400B445 RID: 46149
[Token(Token = "0x400B445")]
public static readonly int FPKNNKGGHOI = Shader.PropertyToID("_Green_Col");
// Token: 0x0400B446 RID: 46150
[Token(Token = "0x400B446")]
public static readonly int PIHIJOBHDPP = Shader.PropertyToID("_Red_Col");
}
}
}