Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/Steamworks/GamepadTextInputDismissed_t.cs
T
2026-04-08 23:40:05 +02:00

28 lines
684 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace Steamworks
{
// Token: 0x02001183 RID: 4483
[Token(Token = "0x2001183")]
[CallbackIdentity(714)]
[StructLayout(0, Pack = 8, Size = 8)]
public struct GamepadTextInputDismissed_t
{
// Token: 0x04004CA3 RID: 19619
[Token(Token = "0x4004CA3")]
public const int k_iCallback = 714;
// Token: 0x04004CA4 RID: 19620
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4004CA4")]
public bool m_bSubmitted;
// Token: 0x04004CA5 RID: 19621
[global::Cpp2IlInjected.FieldOffset(Offset = "0x4")]
[Token(Token = "0x4004CA5")]
public uint m_unSubmittedText;
}
}