Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/Steamworks/InputAnalogActionData_t.cs
T
2026-04-08 23:40:05 +02:00

33 lines
825 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace Steamworks
{
// Token: 0x020011E6 RID: 4582
[Token(Token = "0x20011E6")]
[StructLayout(0, Pack = 1, Size = 13)]
public struct InputAnalogActionData_t
{
// Token: 0x04005330 RID: 21296
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4005330")]
public EInputSourceMode eMode;
// Token: 0x04005331 RID: 21297
[global::Cpp2IlInjected.FieldOffset(Offset = "0x4")]
[Token(Token = "0x4005331")]
public float x;
// Token: 0x04005332 RID: 21298
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x4005332")]
public float y;
// Token: 0x04005333 RID: 21299
[global::Cpp2IlInjected.FieldOffset(Offset = "0xC")]
[Token(Token = "0x4005333")]
public byte bActive;
}
}