Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/Steamworks/UserAchievementIconFetched_t.cs
T
2026-04-08 23:40:05 +02:00

38 lines
994 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace Steamworks
{
// Token: 0x0200117A RID: 4474
[Token(Token = "0x200117A")]
[CallbackIdentity(1109)]
[StructLayout(0, Pack = 8, Size = 144)]
public struct UserAchievementIconFetched_t
{
// Token: 0x04004C8B RID: 19595
[Token(Token = "0x4004C8B")]
public const int k_iCallback = 1109;
// Token: 0x04004C8C RID: 19596
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4004C8C")]
public CGameID m_nGameID;
// Token: 0x04004C8D RID: 19597
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x4004C8D")]
public string m_rgchAchievementName;
// Token: 0x04004C8E RID: 19598
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4004C8E")]
public bool m_bAchieved;
// Token: 0x04004C8F RID: 19599
[global::Cpp2IlInjected.FieldOffset(Offset = "0x14")]
[Token(Token = "0x4004C8F")]
public int m_nIconHandle;
}
}