Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/VRPanorama/CameraCapture.cs
T
2026-04-08 23:40:05 +02:00

314 lines
9.9 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.Experimental.Rendering;
namespace VRPanorama
{
// Token: 0x02000768 RID: 1896
[Token(Token = "0x2000768")]
[RequireComponent(typeof(Camera))]
[AddComponentMenu("FFmpegOut/Camera Capture")]
[StructLayout(3)]
public class CameraCapture : MonoBehaviour
{
// Token: 0x060036B2 RID: 14002 RVA: 0x000E599C File Offset: 0x000E3B9C
[Token(Token = "0x60036B2")]
[Address(RVA = "0x19FF630", Offset = "0x19FE030", VA = "0x1819FF630")]
private void OnValidate()
{
float startTime = this._startTime;
int num = 0;
float num2 = Mathf.Max(startTime, (float)num);
this._startTime = num2;
float num3 = Mathf.Max(this._recordLength, 0.01f);
this._recordLength = num3;
}
// Token: 0x060036B3 RID: 14003 RVA: 0x000E59DC File Offset: 0x000E3BDC
[Token(Token = "0x60036B3")]
[Address(RVA = "0x19FF320", Offset = "0x19FDD20", VA = "0x1819FF320")]
private void OnEnable()
{
if (!NIDKJCCHGOI.KDDANBBDHFG)
{
Debug.LogError("ffmpeg isn't configured right, if you are using MAC OSX, please check your credentials");
int num = 0;
base.enabled = num != 0;
return;
}
}
// Token: 0x060036B4 RID: 14004 RVA: 0x000E5A08 File Offset: 0x000E3C08
[Token(Token = "0x60036B4")]
[Address(RVA = "0x19FF310", Offset = "0x19FDD10", VA = "0x1819FF310")]
private void OnDisable()
{
if (this.KIKFDOLBKGN != (ulong)0L)
{
this.DMDEMGIEBBD();
return;
}
}
// Token: 0x060036B5 RID: 14005 RVA: 0x000E5A28 File Offset: 0x000E3C28
[Token(Token = "0x60036B5")]
[Address(RVA = "0x19FF310", Offset = "0x19FDD10", VA = "0x1819FF310")]
private void OnDestroy()
{
if (this.KIKFDOLBKGN != (ulong)0L)
{
this.DMDEMGIEBBD();
return;
}
}
// Token: 0x060036B6 RID: 14006 RVA: 0x000E5A48 File Offset: 0x000E3C48
[Token(Token = "0x60036B6")]
[Address(RVA = "0x19FF6C0", Offset = "0x19FE0C0", VA = "0x1819FF6C0")]
private void Start()
{
Material material = new Material(this._shader);
this.ABINOGPBGOE = material;
}
// Token: 0x060036B7 RID: 14007 RVA: 0x000E5A68 File Offset: 0x000E3C68
[Token(Token = "0x60036B7")]
[Address(RVA = "0x19FF730", Offset = "0x19FE130", VA = "0x1819FF730")]
private void Update()
{
float deltaTime = Time.deltaTime;
float startTime = this._startTime;
this.IIPKIEFLBDD = deltaTime;
if (startTime > deltaTime)
{
if (this.KIKFDOLBKGN == (ulong)0L)
{
this.LEICMJMGNKI();
return;
}
}
else if (this.KIKFDOLBKGN != (ulong)0L)
{
this.DMDEMGIEBBD();
}
}
// Token: 0x060036B8 RID: 14008 RVA: 0x000E5AB4 File Offset: 0x000E3CB4
[Token(Token = "0x60036B8")]
[Address(RVA = "0x19FF3A0", Offset = "0x19FDDA0", VA = "0x1819FF3A0")]
private void OnRenderImage(RenderTexture DIEPOPNJNCO, RenderTexture IKAFBCDJOCL)
{
if (this.KIKFDOLBKGN != (ulong)0L)
{
GraphicsFormat graphicsFormat = DIEPOPNJNCO.graphicsFormat;
int num = (int)graphicsFormat;
int num2 = (int)graphicsFormat;
RenderTexture temporary = RenderTexture.GetTemporary(num, num2);
Material abinogpbgoe = this.ABINOGPBGOE;
int num3 = 0;
int num4 = 0;
Graphics.Blit(DIEPOPNJNCO, temporary, abinogpbgoe, num4);
GraphicsFormat graphicsFormat2 = DIEPOPNJNCO.graphicsFormat;
int num5 = (int)graphicsFormat2;
int num6 = (int)graphicsFormat2;
Texture2D texture2D = new Texture2D(num5, num6, TextureFormat.RGBA32, num3 != 0);
texture2D.name = "CameraCaptureTemp";
GraphicsFormat graphicsFormat3 = DIEPOPNJNCO.graphicsFormat;
int num7 = 0;
int num8 = 0;
int num9 = 0;
texture2D.ReadPixels(num7, num9, num8, num3 != 0);
texture2D.Apply();
DOCPGIDFFDO kikfdolbkgn = this.KIKFDOLBKGN;
byte[] rawTextureData = texture2D.GetRawTextureData();
kikfdolbkgn.EAOKIOGMEEO(rawTextureData);
global::UnityEngine.Object.Destroy(texture2D);
RenderTexture.ReleaseTemporary(temporary);
}
Graphics.Blit(DIEPOPNJNCO, IKAFBCDJOCL);
}
// Token: 0x060036B9 RID: 14009 RVA: 0x000E5B80 File Offset: 0x000E3D80
[Token(Token = "0x60036B9")]
[Address(RVA = "0x19FF030", Offset = "0x19FDA30", VA = "0x1819FF030")]
private void LEICMJMGNKI()
{
if (this.KIKFDOLBKGN == (ulong)0L)
{
Camera component = base.GetComponent<Camera>();
int num = this._width;
int num2 = this._height;
if (!this._setResolution)
{
num = component.pixelWidth;
num2 = component.pixelHeight;
}
RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 24);
this.DOEGCJPKLCH = temporary;
component.targetTexture = temporary;
Type[] padahclgbke = Blitter.PADAHCLGBKE;
GameObject gameObject = new GameObject("Blitter", padahclgbke);
gameObject.hideFlags = HideFlags.HideInHierarchy;
Camera component2 = gameObject.GetComponent<Camera>();
int num3 = 0;
component2.cullingMask = num3;
int targetDisplay = component.targetDisplay;
component2.targetDisplay = targetDisplay;
Blitter component3 = gameObject.GetComponent<Blitter>();
RenderTexture targetTexture = component.targetTexture;
component3.DCCHGLDOEKG = targetTexture;
this.GGKEMNLPEBM = gameObject;
string name = base.name;
int frameRate = this._frameRate;
DOCPGIDFFDO.CAICLJMGOBH preset = this._preset;
DOCPGIDFFDO docpgidffdo = new DOCPGIDFFDO(name, num, num2, frameRate, preset);
this.KIKFDOLBKGN = docpgidffdo;
int frameRate2 = this._frameRate;
int num4 = 0;
if ((this._allowSlowDown ? 1 : 0) == num4)
{
Application.targetFrameRate = frameRate2;
}
Time.captureFramerate = frameRate2;
string <AFOGDDCAJFC>k__BackingField = this.KIKFDOLBKGN.<AFOGDDCAJFC>k__BackingField;
Debug.Log("Capture started (" + <AFOGDDCAJFC>k__BackingField + ")");
}
}
// Token: 0x060036BA RID: 14010 RVA: 0x000E5CC0 File Offset: 0x000E3EC0
[Token(Token = "0x60036BA")]
[Address(RVA = "0x19FEDB0", Offset = "0x19FD7B0", VA = "0x1819FEDB0")]
private void DMDEMGIEBBD()
{
Camera component = base.GetComponent<Camera>();
GameObject ggkemnlpebm = this.GGKEMNLPEBM;
int num = 0;
if (ggkemnlpebm != num)
{
global::UnityEngine.Object.Destroy(this.GGKEMNLPEBM);
this.GGKEMNLPEBM = (ulong)0L;
}
RenderTexture doegcjpklch = this.DOEGCJPKLCH;
int num2 = 0;
if (doegcjpklch != num2)
{
RenderTexture doegcjpklch2 = this.DOEGCJPKLCH;
RenderTexture targetTexture = component.targetTexture;
if (doegcjpklch2 == targetTexture)
{
int num3 = 0;
component.targetTexture = num3;
RenderTexture.ReleaseTemporary(this.DOEGCJPKLCH);
this.DOEGCJPKLCH = (ulong)0L;
}
}
DOCPGIDFFDO kikfdolbkgn = this.KIKFDOLBKGN;
if (kikfdolbkgn != 0)
{
string <AFOGDDCAJFC>k__BackingField = kikfdolbkgn.<AFOGDDCAJFC>k__BackingField;
Debug.Log("Capture ended (" + <AFOGDDCAJFC>k__BackingField + ")");
this.KIKFDOLBKGN.IKBEAIHJLPP();
string <ILNFIBHJENP>k__BackingField = this.KIKFDOLBKGN.<ILNFIBHJENP>k__BackingField;
if (typeof(CameraCapture).TypeHandle == 0)
{
string <ILNFIBHJENP>k__BackingField2 = this.KIKFDOLBKGN.<ILNFIBHJENP>k__BackingField;
Debug.LogWarning("ffmpeg returned with a warning or an error message. See the following lines for details:\n" + <ILNFIBHJENP>k__BackingField2);
}
this.KIKFDOLBKGN = (ulong)0L;
int num4 = 0;
if ((this._allowSlowDown ? 1 : 0) != num4)
{
Time.captureFramerate = 0;
return;
}
Application.targetFrameRate = -1;
}
}
// Token: 0x060036BB RID: 14011 RVA: 0x000E5DE0 File Offset: 0x000E3FE0
[Token(Token = "0x60036BB")]
[Address(RVA = "0x19FF7A0", Offset = "0x19FE1A0", VA = "0x1819FF7A0")]
public CameraCapture()
{
}
// Token: 0x04002EDA RID: 11994
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002EDA")]
public bool _setResolution = true;
// Token: 0x04002EDB RID: 11995
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4002EDB")]
public int _width = (int)((ulong)1280L);
// Token: 0x04002EDC RID: 11996
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002EDC")]
public int _height = (int)((ulong)720L);
// Token: 0x04002EDD RID: 11997
[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
[Token(Token = "0x4002EDD")]
public int _frameRate = (int)((ulong)30L);
// Token: 0x04002EDE RID: 11998
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002EDE")]
public bool _allowSlowDown = true;
// Token: 0x04002EDF RID: 11999
[global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4002EDF")]
public DOCPGIDFFDO.CAICLJMGOBH _preset;
// Token: 0x04002EE0 RID: 12000
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002EE0")]
public float _startTime;
// Token: 0x04002EE1 RID: 12001
[global::Cpp2IlInjected.FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002EE1")]
public float _recordLength = 5f;
// Token: 0x04002EE2 RID: 12002
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002EE2")]
[HideInInspector]
[SerializeField]
private Shader _shader;
// Token: 0x04002EE3 RID: 12003
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002EE3")]
private Material ABINOGPBGOE;
// Token: 0x04002EE4 RID: 12004
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002EE4")]
private DOCPGIDFFDO KIKFDOLBKGN;
// Token: 0x04002EE5 RID: 12005
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002EE5")]
private float IIPKIEFLBDD;
// Token: 0x04002EE6 RID: 12006
[global::Cpp2IlInjected.FieldOffset(Offset = "0x58")]
[Token(Token = "0x4002EE6")]
private RenderTexture DOEGCJPKLCH;
// Token: 0x04002EE7 RID: 12007
[global::Cpp2IlInjected.FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002EE7")]
private GameObject GGKEMNLPEBM;
// Token: 0x04002EE8 RID: 12008
[Token(Token = "0x4002EE8")]
private static int HBCKGDCDNDC;
}
}