Files
2026-05-24 12:14:04 +02:00

31 lines
506 B
C#

using System;
using UnityEngine;
[Serializable]
public class nightvision : MonoBehaviour
{
public GameObject flashlight;
public AudioClip switchsound;
public Light myLight;
public nightvision()
{
myLight = (Light)flashlight.GetComponent("Light");
}
public virtual void Update()
{
if (GetComponent<NetworkView>().isMine && Input.GetKeyDown("n"))
{
myLight.enabled = !myLight.enabled;
GetComponent<AudioSource>().PlayOneShot(switchsound);
}
}
public virtual void Main()
{
}
}