Files
2026-05-24 12:14:04 +02:00

20 lines
319 B
C#

using System;
using UnityEngine;
[Serializable]
public class singleplayerdusk : MonoBehaviour
{
public bool clicked;
public virtual void OnMouseDown()
{
clicked = !clicked;
Application.LoadLevel(8);
Debug.Log("clicked credits" + ((!clicked) ? " off" : string.Empty));
}
public virtual void Main()
{
}
}