Files
Slendytubbies-V2-Beta/V2Beta/Assets/Scripts/Assembly-UnityScript/Multiplayerbutton#.cs
T
2026-05-24 12:14:04 +02:00

45 lines
1.3 KiB
C#

using System;
using UnityEngine;
// Token: 0x02000023 RID: 35
[Serializable]
public class Multiplayerbutton : MonoBehaviour
{
// Token: 0x06000083 RID: 131 RVA: 0x00004B7C File Offset: 0x00002D7C
public virtual void OnMouseDown()
{
this.clicked = !this.clicked;
this.CameraMenu.GetComponent<Camera>().enabled = false;
this.CameraSettings.GetComponent<Camera>().enabled = false;
this.CameraSingleplayer.GetComponent<Camera>().enabled = false;
this.CameraMultiplayer.GetComponent<Camera>().enabled = true;
this.CameraCoop.GetComponent<Camera>().enabled = false;
this.CameraVerses.GetComponent<Camera>().enabled = false;
}
// Token: 0x06000084 RID: 132 RVA: 0x00004C00 File Offset: 0x00002E00
public virtual void Main()
{
}
// Token: 0x040000B0 RID: 176
public bool clicked;
// Token: 0x040000B1 RID: 177
public Camera CameraMenu;
// Token: 0x040000B2 RID: 178
public Camera CameraSettings;
// Token: 0x040000B3 RID: 179
public Camera CameraSingleplayer;
// Token: 0x040000B4 RID: 180
public Camera CameraMultiplayer;
// Token: 0x040000B5 RID: 181
public Camera CameraCoop;
// Token: 0x040000B6 RID: 182
public Camera CameraVerses;
}