Files
Slendytubbies-V2-Beta/V2Beta/Assets/Scripts/Assembly-UnityScript/Settings.cs
T
2026-05-24 12:14:04 +02:00

39 lines
864 B
C#

using System;
using UnityEngine;
[Serializable]
public class Settings : MonoBehaviour
{
public bool clicked;
public Camera CameraMenu;
public Camera CameraSettings;
public Camera CameraSingleplayer;
public Camera CameraMultiplayer;
public Camera CameraCoop;
public Camera CameraVerses;
public Transform settingsobject;
public virtual void OnMouseDown()
{
clicked = !clicked;
UnityEngine.Object.Instantiate(settingsobject, transform.position, transform.rotation);
CameraMenu.GetComponent<Camera>().enabled = false;
CameraSettings.GetComponent<Camera>().enabled = true;
CameraSingleplayer.GetComponent<Camera>().enabled = false;
CameraMultiplayer.GetComponent<Camera>().enabled = false;
CameraCoop.GetComponent<Camera>().enabled = false;
CameraVerses.GetComponent<Camera>().enabled = false;
}
public virtual void Main()
{
}
}