Files
Slendytubbies-V2-Beta/V2Beta/Assets/Scripts/Assembly-UnityScript/disconnectendwon.cs
T
2026-05-24 12:14:04 +02:00

36 lines
504 B
C#

using System;
using UnityEngine;
[Serializable]
public class disconnect_0026endwon : MonoBehaviour
{
public float timeOut;
public bool detachChildren;
public disconnect_0026endwon()
{
timeOut = 5f;
}
public virtual void Awake()
{
Invoke("DestroyNow", timeOut);
}
public virtual void DestroyNow()
{
if (detachChildren)
{
transform.DetachChildren();
}
Network.Disconnect();
MasterServer.UnregisterHost();
Application.LoadLevel(10);
}
public virtual void Main()
{
}
}