23 lines
606 B
C#
23 lines
606 B
C#
using System;
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using UnityEngine;
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[DisallowMultipleComponent]
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public sealed class ForBehavior : NodeBehavior
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{
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public override void OnRun(string inputPortName)
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{
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if (string.Equals(inputPortName, "In", StringComparison.Ordinal))
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{
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int num = Mathf.RoundToInt((float)GetInputNumber("From"));
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int num2 = Mathf.RoundToInt((float)GetInputNumber("To"));
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int num3 = ((num <= num2) ? 1 : (-1));
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for (int i = num; (num3 > 0) ? (i <= num2) : (i >= num2); i += num3)
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{
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SetOutputValueIfChanged("Index", BSValue.FromNumber(i));
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TriggerOutput("Each");
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}
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TriggerOutput("Done");
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}
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}
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}
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