25 lines
481 B
C#
25 lines
481 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Photon.VR.Testing
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{
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public class PhotonVRCosmeticsChanger : MonoBehaviour
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{
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[Serializable]
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public class PhotonVRCosmeticTest
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{
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public string SlotName;
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public string Cosmetic;
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}
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public List<PhotonVRCosmeticTest> Cosmetics = new List<PhotonVRCosmeticTest>();
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public void ChangeCosmetics(Dictionary<string, string> Cosmetics)
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{
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PhotonVRManager.SetCosmetics(Cosmetics);
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}
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}
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}
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